Our Verdict
FOR GENRE FANS
If you're into World War II and want a submarine simulation that challenges you solo, Silent War is a definite hit!
Highlights
- Immersive naval warfare simulation
- Flexible scenarios and playtime
- Quality thematic components
- Well-crafted solo rules
Keep in mind
- Complexity might daunt beginners
- Game time can be lengthy
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About the game
What you do in a play session
Prepare to dive into the depths of the Pacific during World War II with Silent War! This game puts you in command of American submarines in an epic battle against the Imperial Japanese Navy. You can relive crucial moments of the war in specific scenarios or take on the entire campaign, aiming to surpass historical achievements. Every decision counts, from where to position your submersibles to how to manage resources and face unexpected events.
The game shines with its detailed simulation and clever use of the chit-pull system and dice rolling to bring the unpredictability of naval combat to life. Flexibility is a major strength: a quick patrol can last minutes, while a full campaign can extend for hours. The map covers the entire Pacific operational area, and the components are high-quality, including detailed counters for each American submarine of the era, with faithful illustrations.
The rules are presented clearly, allowing you to start playing within about 45 minutes. There are special rules for torpedo improvements, repairs, wolfpacks, combat events, and even Japanese battle doctrine. The question is: do you have what it takes to be a successful submarine fleet commander, sinking more ships than historical commanders, or will you end up in a desk job?
Silent War is an immersive and challenging experience, perfect for those who love historical wargames and seek a deep and engaging simulation, especially for those who enjoy playing solo.
The game shines with its detailed simulation and clever use of the chit-pull system and dice rolling to bring the unpredictability of naval combat to life. Flexibility is a major strength: a quick patrol can last minutes, while a full campaign can extend for hours. The map covers the entire Pacific operational area, and the components are high-quality, including detailed counters for each American submarine of the era, with faithful illustrations.
The rules are presented clearly, allowing you to start playing within about 45 minutes. There are special rules for torpedo improvements, repairs, wolfpacks, combat events, and even Japanese battle doctrine. The question is: do you have what it takes to be a successful submarine fleet commander, sinking more ships than historical commanders, or will you end up in a desk job?
Silent War is an immersive and challenging experience, perfect for those who love historical wargames and seek a deep and engaging simulation, especially for those who enjoy playing solo.
Gallery
Box and component photos
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Best player count
BGG community vote
1
BEST
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Compass Games
Designer
Brien J. Miller
Artist
Brien J. Miller
Community
Data from BoardGameGeek
1,591owners
518wishlist
108want to play
Frequently Asked Questions
Quick answers before you buy
How many players can participate in Silent War?
Silent War is primarily designed as a one-player (solo) game, but it also includes rules for two players.
How long does it take to play a game?
Game time varies greatly! A single submarine patrol can be completed in about 10 minutes, while longer campaign scenarios can take 10 hours or more, depending on your choices and progress.
What is the complexity level of the game?
With a BGG weight of 3.3889, Silent War is considered a moderately to highly complex game. Basic rules can be learned in about 45 minutes, but mastering the strategies takes time.
Is the game entirely in English?
Yes, the game has language dependency, with most text in rules and cards being in English. However, Ludopedia notes that there's little text and it's easily memorizable, which might help those with basic knowledge.
What are the main components of the game?
The game includes a large map of the Pacific Theater, several sheets of counters (including detailed submarines), play-aid charts, a 10-sided die, a rulebook, and a scenario book.
Who would you recommend Silent War to?
We highly recommend it for fans of historical wargames, especially those interested in World War II and submarine warfare. It's ideal for players who appreciate detailed simulations and the solo gaming experience.
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