8.2
rating
Ludopedia
7.6
rating
BGG
Our Verdict
RECOMMENDED
If you love building quirky armies, this expansion adds even more fun combos.
Highlights
- Creative new races
- Varied special powers
- Works with all expansions
Keep in mind
- Still low complexity
- Play time may lengthen
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Small World: Be Not Afraid… is the first official expansion for the beloved Small World, adding five fresh races – Barbarians, Homunculi, Pixies, Pygmies and Leprechauns – along with five brand‑new special powers. The best part is you can mix these new races and powers with those from the base game or any other Small World expansion, creating almost endless combos. Each race comes with its own strengths and quirks, while the special power dictates how it behaves on the board, from combat bonuses to movement tricks. The core goal stays the same: control the most territories before your empire goes into decline, using Area Majority/Influence and Area Movement mechanics. Dice rolling still resolves battles, but the new variable player powers give you extra strategic depth. The expansion includes a handy tray to store its components as well as those from previous Small World expansions, keeping the table tidy. Playtime runs about 40‑80 minutes for 2‑5 players, and the light complexity (weight 2.27) makes it approachable for newcomers and seasoned fans alike. If you love tweaking your army and enjoy the thrill of discovering the winning combo each game, this expansion will spice up your sessions.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Days of Wonder, Asterion Press, Edge Entertainment, Hobby Japan
Designer
Philippe Keyaerts
Artist
Cyrille Daujean, Miguel Coimbra
Community
Data from BoardGameGeek
17,639owners
551wishlist
113want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
2 to 5 players, just like the base game.
What’s the typical play time?
Around 40‑80 minutes, depending on player count and chosen combos.
Do I need any other expansion to use this?
No, you only need the Small World base game; this is a pure supplement.
Which new races are included?
Barbarians, Homunculi, Pixies, Pygmies and Leprechauns, each with a unique special power.
Are the components organized?
Yes, the expansion comes with a tray that also stores components from other Small World expansions.
Does the expansion increase game complexity?
Complexity stays low (weight 2.27), keeping the game approachable.
Can I mix these races with those from other expansions?
Absolutely! Races and powers can be freely combined with any other Small World expansion.