Space Base: The Emergence of Shy Pluto

Alderac Entertainment Group, Maldito Games · Board game · 2019
2–5 · best 4 30–75 min Weight 2.1/5
8.0 rating Ludopedia
7.7 rating BGG
STEP BY STEP

Objective of the Game

This is a Saga Expansion for Space Base. Unlike a standalone game, you will play through a story contained in this expansion over multiple games. As you progress, the story will gradually introduce new content, including new cards, rules, and components. The theme involves an era of peace and prosperity where U.E.S. scientists are exploring new theories in faster-than-light travel and quantum shifting.

Preparation (Setup)

Follow these steps carefully to ensure the story remains a mystery:

  1. Core Game: You must have a copy of the Space Base core game to play.
  2. Story Deck: Place the Story Deck faceup on the table. Do not look through it. Only the Warning Card (Story card!) should be visible.
  3. Mystery Boxes: Do not open Mystery Box 1 or Mystery Box 2 until specifically instructed to do so by the Story Deck.
  4. Discovery Deck: Do not look through the Discovery Deck until instructed.
  5. Standard Setup: Set up your Space Base core game as you normally would.
  6. Starting the Story: Stop before drawing cards to determine who goes first. Read the rulebook through page 7. Once finished, discard the Warning Card and follow the instructions on Story Card 1 to proceed.

Note: When reading Story Cards, pick up the entire deck to prevent accidentally revealing the next card to other players.

Game Flow

The game follows the standard structure of the Space Base core game, but with added layers from the expansion:

  • Story Progression: The game is played over multiple sessions. As you meet specific conditions indicated by an arrow (. ) on a Story Card, you discard the current card and move to the next one.
  • Discovery: As instructed by the Story Deck, you will take specific cards from the Discovery Deck (e.g., "Take 1-7"). You must find the cards by their number and take them out without looking at the others.
  • Stop Cards: You may encounter Stop Cards in the Discovery Deck; these are not for gameplay but serve as markers to prevent you from seeing too far into the deck.

Actions and How to Play

This expansion introduces new mechanics and card types that you will encounter as the story unfolds:

New Card Mechanics:

  • The "Hard Way" Rewards: Some cards provide conditional rewards. Instead of a standard reward, you may gain a different reward if you roll specific doubles (e.g., rolling a double 4 might grant 8 instead of 2).
  • Charge Icon: When you use an ability with the Charge icon, you may place one Charge on any of your cards.
  • Arrow + Arrows: Some rewards allow you to gain rewards from multiple sectors. For example, an arrow effect might grant rewards for the current sector plus the sectors one and two spaces to the left.
  • Variable Sectors: Some ships feature a sector number followed by a "+". When acquired, these ships can be placed in any sector equal to or greater than the number shown (e.g., an "8+" ship can be placed in sectors 8, 9, 10, 11, or 12).
  • Blue Rewards: Certain cards allow you to gain Blue Rewards for a specific number of unique cards in sectors 1-6.

End of Game and Scoring

Consulte el manual para detalles sobre esta sección.

Tips for Winning

Consulte el manual para detalles sobre esta sección.

OFFICIAL RULEBOOK
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