2.0
rating
Ludopedia
8.9
rating
BGG
Our Verdict
FOR GENRE FANS
The essential seasoning for those already defending an island!
Highlights
- Fresh spiritual challenges
- High tactical depth
- Varied scenarios
Keep in mind
- Requires base game
- Quite high complexity
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About the game
What you do in a play session
If you're already a master at defending your island against invaders, get ready to expand your spiritual arsenal! The Spirit Island: Promo Pack brings new layers of complexity and fun for those craving the next session. Depending on the specific version you find, this pack might include the intense spirits from the original Kickstarter, such as Heart of the Wildfire — a fire spirit that brings massive destruction to eventually renew the land — or the Serpent Slumbering Beneath the Island, which starts slow but becomes an unstoppable force in the late game.
But it doesn't stop there! Other versions of the promotional material, like those found in certain markets, might include new spirits such as Finder of Paths Unseen and Downpour Drenches the World, along with new adversaries (like the Kingdom of Scotland), new aspect and fear cards, and even brand-new scenarios. It's the kind of content that transforms the board, offering new ways to interact with the modular map and fresh tactical challenges for your gaming group.
Whether through unique new powers or entirely new scenario challenges, these packs are the perfect seasoning to keep the Spirit Island experience feeling fresh. It's perfect for those seeking that 'just one more game' feeling with mechanics that test your hand management and cooperative coordination. Just a friendly heads-up: get your brain ready, because the complexity is high and your strategy needs to be razor-sharp to prevent the invaders from taking over!
But it doesn't stop there! Other versions of the promotional material, like those found in certain markets, might include new spirits such as Finder of Paths Unseen and Downpour Drenches the World, along with new adversaries (like the Kingdom of Scotland), new aspect and fear cards, and even brand-new scenarios. It's the kind of content that transforms the board, offering new ways to interact with the modular map and fresh tactical challenges for your gaming group.
Whether through unique new powers or entirely new scenario challenges, these packs are the perfect seasoning to keep the Spirit Island experience feeling fresh. It's perfect for those seeking that 'just one more game' feeling with mechanics that test your hand management and cooperative coordination. Just a friendly heads-up: get your brain ready, because the complexity is high and your strategy needs to be razor-sharp to prevent the invaders from taking over!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
BEST
3
REC
4
REC
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Greater Than Games, LLC, BoardM Factory, Fox in the Box, Hobby World, Lacerta, Rexhry
Designer
R. Eric Reuss
Artist
Jorge Ramos, Nolan Nasser
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Can I play this pack solo?
Yes! Spirit Island is famous for its excellent solo rules, and these new contents work perfectly in that mode.
Do I need the base game?
Absolutely. This is an expansion/promo pack, so without the base game, you won't have anything to play!
What is the difficulty level?
Get your coffee ready! The game is inherently complex, and these new contents add even more layers of strategy.
How long does a game last?
With the new elements, expect something between 90 to 120 minutes, depending on the chosen scenario.
How many players is it for?
It expands the experience for 1 to 4 players, maintaining the cooperative spirit of the original game.
Is it hard to learn?
If you already know Spirit Island, you'll be fine. If it's your first time, we recommend mastering the base game first.