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rating
Ludopedia
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rating
BGG
Our Verdict
FOR GENRE FANS
Mech warfare fans will love this! A perfect blend of dice rolling and heavy strategic decisions.
Highlights
- Constant tension every turn
- Challenging resource management
- Satisfying tactical combat
- Immersive post-apocalyptic theme
Keep in mind
- Can be complex for beginners
- Solo gameplay is demanding
- Component organization needed
Rules manual not indexed yet
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About the game
What you do in a play session
In the post-war world of Steel Whisper, humanity is on the brink of extinction. You take control of a legendary combat mech, the Steel Whisper, salvaged from an abandoned military base. With damaged systems and limited power, your mission is to infiltrate a fortified city controlled by military remnants, cause as much chaos as possible, and survive long enough for the resistance to steal vital supplies. The game is an intense tactical simulation where every decision matters. You manage 6 action dice per turn, which can be used for movement, rotation, repairs, cooling, or activating special equipment. Command cards set strategic priorities, while positioning and heat management are crucial to surviving enemy counterattacks. Combat uses a table system where you allocate dice results to maximize damage or trigger tactical effects. Prepare for a tense gameplay experience full of tough choices, where every turn could mean the difference between victory and total destruction.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Web published)
Designer
Radosław Ignatów
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
Steel Whisper is for 1 to 4 players, but it works very well as a solo game.
How long does a game take?
Between 20 and 40 minutes, depending on the scenario and players' experience.
Is it hard to learn?
It has a moderate learning curve - ideal for those who've played other mech tactical games.
Does it need a lot of table space?
Yes, you'll need space for the battle board, cards, and control sheets.
Are there expansions or extra scenarios?
For now it's a standalone game, but the theme lends itself well to future expansions.
Do I need to print anything beyond the base game?
Yes, as it's a Print & Play, you'll need to print and assemble all components.