Tales of the Arthurian Knights

WizKids (I) · Board game · 2024
1–4 · best 2 Solo 120–180 min Weight 2.1/5
rating Ludopedia
7.9 rating BGG
Buy
rating Ludopedia
7.9 rating BGG
Our Verdict

Fans of rich storytelling and cooperative adventures will love this game. Camelot has never been this fun!

Highlights
  • Immersive story full of twists
  • Streamlined, fluid mechanics
  • High replayability
  • Well-executed Arthurian theme
Keep in mind
  • Can run long (2-3 hours)
  • Some luck dependency with dice
HIGHLY RECOMMENDED
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About the game
In *Tales of the Arthurian Knights*, you and your friends become legendary knights in King Arthur’s court, embarking on epic adventures filled with impactful choices. The game blends rich storytelling with streamlined mechanics, where every decision can lead to glorious battles, daring rescues, or even the discovery of the Holy Grail. Inspired by the classic *Tales of the Arabian Nights* but set in Arthurian lore, it uses a paragraph system that ditches complex charts, letting the story unfold organically. Your actions are resolved with dice rolls and skill bonuses, ensuring each playthrough feels unique. Choose wisely—glory or failure is just one step away! With high replayability and endless possibilities, it’s perfect for fans of collaborative storytelling and the world of Camelot.
Rules videos

In English

BEST PLAYER COUNT
1 REC
2 BEST
3 REC
4 OK
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Game details

Families

Country: Ireland Country: Scotland Misc: LongPack Games Theme: King Arthur / The Knights of the Round Table / Camelot Theme: Wizards
Publisher WizKids (I)
Designer Andrew Parks, Eric Goldberg
Artist DavidSchneiderArt, Medusa Dollmaker, Mirco Paganessi
Frequently Asked Questions
How many players can join?
1 to 4 players, great for small groups or solo play.
How long does a game take?
Around 2 to 3 hours, depending on choices and group pace.
Does it require a game master?
Nope! It’s fully cooperative, with everyone contributing to decisions.
Is it hard to learn?
Not at all! Rules are simple, and the paragraph system guides the story.
Is there language dependency?
Minimal text, easy to memorize, but the rulebook is in English.
What’s the recommended age?
12+ due to narrative complexity and playtime.
Is it good for RPG fans?
Absolutely! It feels like a lightweight RPG but with no GM needed.