7.6
rating
Ludopedia
7.1
rating
BGG
Our Verdict
Perfect for those who love abstract strategy with a stunning 3D look and high interaction.
Highlights
- Dynamic and organic 3D board
- Direct and aggressive interaction
- Elegant and deep rules
- Fast and intense matches
Keep in mind
- Initial learning curve
- Can be frustrating to be buried
RECOMMENDED
Rules manual not indexed yet
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Imagine trying to settle an island that is literally emerging from the ocean as volcanoes erupt. That's exactly what happens in Taluva! The dynamic here is fascinating: each turn, you decide whether to expand the island outwards by placing a new tile on the coast or to trigger an existing volcano's eruption, stacking tiles upwards. This creates an organic 3D board that evolves with every move.
But it's not just about shaping the land; you need to colonize it. You start by placing simple huts at the lowest level. From there, you can expand your settlement across the same terrain types or move up in height to build temples and towers. The catch is that the geology is treacherous: a new eruption can bury your opponents' buildings, though it never fully wipes out a settlement. This creates a cat-and-mouse game where you can use a single hut to block a volcano's eruption and protect your base, or cause geological chaos to split an opponent's village in two, forcing them to restart.
Victory goes to the player who places the most temples once the tiles run out. However, keep an eye out for the 'ultimate victory'. If you manage to place all your buildings of two different types, the game ends instantly and you win. Conversely, if you find yourself unable to legally play any buildings during your turn, it's an immediate defeat. It's a duel of pure strategy, area control, and timing, where the terrain is both your greatest ally and your worst enemy.
But it's not just about shaping the land; you need to colonize it. You start by placing simple huts at the lowest level. From there, you can expand your settlement across the same terrain types or move up in height to build temples and towers. The catch is that the geology is treacherous: a new eruption can bury your opponents' buildings, though it never fully wipes out a settlement. This creates a cat-and-mouse game where you can use a single hut to block a volcano's eruption and protect your base, or cause geological chaos to split an opponent's village in two, forcing them to restart.
Victory goes to the player who places the most temples once the tiles run out. However, keep an eye out for the 'ultimate victory'. If you manage to place all your buildings of two different types, the game ends instantly and you win. Conversely, if you find yourself unable to legally play any buildings during your turn, it's an immediate defeat. It's a duel of pure strategy, area control, and timing, where the terrain is both your greatest ally and your worst enemy.
GALLERY
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In English
2
BEST
3
REC
4
REC
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Mechanics
Categories
Families
Publisher
Ferti, Hans im Glück, Cranio Creations, Gameland 游戏大陆, Rio Grande Games, Schmidt Spiele
Designer
Marcel-André Casasola Merkle
Artist
Julien Le Faucheur, Manuel Casasola Merkle, Marcel-André Casasola Merkle, Xavier Gueniffey Durin, 杨静雯 (Yang Jingwen), 谢有鑫 (Xie Youxin), 郭紫颖 (Guo Ziying), 陈杰 (Chen Jie)
Is the game too complex?
It has a medium weight (2.2 on BGG). The rules are elegant, but the strategy of where to place each tile to block opponents requires focus.
How long does a game take?
It's quite fast! Usually around 45 minutes, depending on how aggressive the players are.
Does it work well with 2 players?
Yes, it works great, turning into a very tight tactical duel.
Do I need a lot of table space?
Yes, the island grows both outwards and upwards, so reserve a decent amount of space for the map's expansion.
Is it suitable for beginners?
For those who already play some board games, yes. For absolute beginners, it might be a big jump, but it's a great 'gateway' to expert games.