The 7th Continent: A Prison of Clouds

Serious Poulp · Board game · 2020
1–4 · best 1, 2 Solo 5–10000 min Weight 3.0/5
7.0 rating Ludopedia
8.1 rating BGG
Buy
7.0 rating Ludopedia
8.1 rating BGG
Our Verdict

Fans of The 7th Continent looking for more exploration and challenges will love this aerial journey! It's an expansion that literally takes the experience to new heights.

Highlights
  • New aerial challenges
  • Expands exploration map
  • Maintains game's essence
  • Tense cooperative experience
Keep in mind
  • Fully dependent on base game
  • Requires extensive reading
  • May be redundant for some
FOR GENRE FANS
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About the game
Get ready for another epic adventure in The 7th Continent! This time, the curse takes you to the skies aboard a hot-air balloon. Yes, you read that right: exploration now happens high above the mysterious lands of the Seventh Continent. This expansion introduces a brand-new curse to unravel, adding unprecedented challenges and expanding the already rich universe of the base game.

As you float in search of salvation, don't expect a leisurely ride. Hunger, confinement within the balloon, and relentless headwinds will be your constant companions, testing your management skills and resilience. With every decision, you'll feel the pressure mount, needing to plan each move carefully to avoid succumbing to the aerial dangers.

If you're already a fan of The 7th Continent and looking to further expand your journeys, this expansion is a must-have. It adds a new layer of exploration and challenges, maintaining the cooperative and narrative essence that made the game a hit. Prepare your team, optimize your hand of cards, and embark on this unique aerial journey. Remember, only one thing is certain: the adventure never stops!

Note: This expansion is fully dependent on the base game and requires you to own The 7th Continent to play. If you already acquired the 'What Goes Up, Must Come Down' expansion via Kickstarter, this expansion might be redundant. Check your collection before purchasing.
Expansion for
BEST PLAYER COUNT
1 BEST
2 BEST
3 OK
4 OK
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Game details

Families

Series: The 7th Continent Theme: Hot Air Balloons
Publisher Serious Poulp
Artist Ludovic Roudy
Frequently Asked Questions
Do I need the base game The 7th Continent to play this expansion?
Yes, absolutely! This is an expansion and requires the base game The 7th Continent to be played.
What is the estimated playtime for this expansion?
The playtime is the same as the base game, ranging from 5 minutes to... well, up to 10,000 minutes (or more!). It heavily depends on how far you want to go in the adventure and how quickly you resolve the curse.
Does this expansion add new mechanics or just more content?
It focuses on expanding the content and exploration experience, introducing the hot-air balloon flight mechanic and its associated challenges, but it maintains the core mechanics of the base game.
How many players can play this expansion?
Just like the base game, this expansion supports 1 to 4 players, maintaining the cooperative experience.
Does the game's complexity increase with this expansion?
The overall complexity remains similar to the base game (rated 3/5 on BGG), but the new challenges and resource management in an aerial environment might add an extra layer of difficulty for some players.
If I already have the 'What Goes Up, Must Come Down' expansion from the Kickstarter campaign, do I need this one?
Probably not. The description indicates that if you already own the 'What Goes Up, Must Come Down' expansion from the Kickstarter campaign, this expansion might be redundant as it covers similar themes and experiences.
Is the language dependency high?
Yes, the game has a high language dependency, requiring a good understanding of English (or the language your base game is in) to fully enjoy the narrative and rules.