The Lord of the Rings: The Card Game – The Treachery of Rhudaur

Edge Entertainment, Fantasy Flight Games, Galakta · Board game · 2015
1–2 Solo 60 min Weight 3.0/5
10.0 rating Ludopedia
8.0 rating BGG
Buy · from US$ 11.99
10.0 rating Ludopedia
8.0 rating BGG
Our Verdict
RECOMMENDED

An epic expansion for those looking to deepen both their deck and the Middle-earth narrative!

Highlights
  • New Noldor deck options
  • Immersive, dark storytelling
  • Refreshing new action mechanics
Keep in mind
  • Requires base game
  • Steep difficulty curve
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About the game

What you do in a play session

Tighten your laces and ready your deck, because the shadow of Angmar is stretching further than ever! In 'The Treachery of Rhudaur', you embark on a perilous journey through the decaying ruins of a once-great region, now haunted by dark secrets and ancient dangers. Guided by the young Ranger Amarthíul, your fellowship must navigate haunted fortresses and darkened halls, searching for clues that could halt the rising threat in the North. This isn't just a stroll through ruins; it's a race against time as evil creeps into every corner.

As part of the 'Angmar Awakened' cycle, this expansion brings more than just narrative depth—it delivers powerful tools for your tactical arsenal. For deck-building enthusiasts, this pack is a goldmine: it introduces the Noldor trait, allowing you to refine your strategy with heroes and cards that offer a fresh dimension to your deck construction. You'll also encounter new gameplay elements, such as the 'Valour' action and new 'Leadership' missions, which will demand perfect synergy between you and your allies.

But don't let the new toys fool you; the challenge scales sharply. The new encounter cards and 'Lore' events can flip the game on its head, requiring impeccable hand management to stay alive. If you crave that 'us against the world' feeling while unraveling the mysteries of a fallen civilization, Rhudaur is your next essential destination. A friendly heads-up: make sure your group is ready for the tension this expansion brings, because the darkness in the North waits for no one!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

1–2 players
1 OK
2 OK

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Game details

Mechanics, categories, families and credits

Families

Authors: J.R.R. Tolkien Collectible: Living Card Game (Fantasy Flight Games) Game: The Lord of the Rings – The Card Game (LCG)
Publisher Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Designer Caleb Grace, MJ Newman
Artist Adam Lane, Anthony Devine, Arden Beckwith, Chris Metcalf, David Ogilvie, David Vargo, Davis Engel, Eva Maria Toker, Joel Hustak, Joshua Calloway, Logan Feliciano, Magali Villeneuve, Marcel Mercado, Matthew Cowdery, Nick Deligaris, Oleg Saakyan, Preston Stone, Romana Kendelic, Sara Betsy, Sebastian Giacobino, Titus Lunter, Tomasz Jedruszek, Wibben, Yoann Boissonnet

Community

Data from BoardGameGeek

2,042owners
104wishlist
46want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Can I play solo?
Yes! The game is designed for 1-2 players and works great in solo mode.
Do I need the base game?
Absolutely. This is an expansion and cannot be played without the Lord of the Rings LCG base game.
How difficult is it?
It has a 3/5 weight, but as a cycle expansion, expect some intense tactical challenges!
How long does a game take?
On average, you'll spend about 60 minutes completing an adventure.
What's inside the box?
Hero cards, player cards, encounter cards, and everything needed for the new adventure.
Is deck building hard?
The game is designed to be accessible, but the new Noldor options allow for very deep and fun builds.