The Lord of the Rings: The Card Game – The Voice of Isengard

Edge Entertainment, Fantasy Flight Games, Galakta · Board game · 2014
9.1 Ludopedia 8.0 BGG 1–2 · best 2 Solo 60 min Weight 3.1/5
Buy · from US$ 36.04
9.1 rating Ludopedia
8.0 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you're a fan of cooperative card games and the Tolkien universe, 'The Voice of Isengard' brings more challenges and depth to your Middle-earth adventures. Get ready to face Saruman and his dangers!

Highlights
  • New heroes and scenarios
  • More customization options
  • Expands the LCG universe
  • Middle-earth immersion
Keep in mind
  • Requires base game
  • Language dependency
  • Complexity increases
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About the game

What you do in a play session

Brace yourself for more Middle-earth peril with 'The Voice of Isengard,' the third deluxe expansion for 'The Lord of the Rings: The Card Game.' This time, the threat comes from within, or close to it! Wild men from Dunland, Orcs from the Misty Mountains, and sinister creatures from Fangorn Forest are lurking. To combat these dangers, you'll need to join forces with Saruman the White and embark on three new, challenging scenarios. This expansion not only brings new encounters and quest cards that will test your strategies but also introduces two new heroes to expand your deck-building options. With more player cards, customizing your fellowship gains a new level of depth. If you're already a fan of the base game and enjoy diving deep into Tolkien's lore, this expansion is a treat for those who love cooperative challenges and reliving the epic moments of Middle-earth. It's a significant step for those looking to delve into the 'Ring-maker' cycle, adding more complexity and immersion to your games.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

1–2 players
1 BEST
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Authors: J.R.R. Tolkien Collectible: Living Card Game (Fantasy Flight Games) Game: The Lord of the Rings – The Card Game (LCG)
Publisher Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Designer Caleb Grace, MJ Newman
Artist Adam Lane, Alexandre Dainche, Álvaro Calvo Escudero, Alyn Spiller, Andrew Johanson, Ben Zweifel, Brent Hollowell, Cristi Balanescu, Darek Zabrocki, David Horne, Diego Gisbert Llorens, Ilich Henriquez, Jason Ward, Jeff Lee Johnson, Jim Pavelec, Joel Hustak, John Gravato, Magali Villeneuve, Matt Stewart, Michael Rasmussen, Mike Capprotti, Mike Nash, Nacho Molina, Owen William Weber, Piya Wannachaiwong, Rafał Hrynkiewicz, Régis Moulun, Sabin Boykinov, Sandra Duchiewicz, Sara Betsy, Sarah Morris, Sebastian Giacobino, Stacey Diana Clark, Titus Lunter

Community

Data from BoardGameGeek

3,566owners
173wishlist
95want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
Do I need the base game 'The Lord of the Rings: The Card Game' to play this expansion?
Yes, absolutely! 'The Voice of Isengard' is an expansion and requires the base game to be played.
How many players can participate?
Just like the base game, this expansion is for 1 to 2 players, maintaining the classic cooperative experience.
What is the complexity of this expansion?
The complexity is moderate to high, typical of the game's deluxe expansions, requiring good hand management and strategic planning.
What are the main components included in this box?
The expansion includes two new heroes, various player cards, as well as new encounter and quest cards for the three new scenarios.
Is the game fully in English?
No, the base game and expansions have language dependency. A good understanding of English or the use of fan-made translations is necessary to play comfortably.
Is this expansion a good entry point for new players?
It is not recommended as a starting point. It's ideal for players who already know and enjoy the base game and are looking for more content and challenges.
What does 'deluxe expansion' mean?
Deluxe expansions generally bring more content (heroes, scenarios, cards) and are larger than adventure packs, serving as a foundation for future cycles.