7.6
rating
Ludopedia
6.8
rating
BGG
Our Verdict
Perfect for those looking for a quick, tense filler to liven up the group with laughs and jumpscares.
Highlights
- Extremely portable and compact
- Simple and intuitive rules
- Rising tension every turn
- Creative and fun components
Keep in mind
- Early player elimination
- Entirely dependent on motor skills
RECOMMENDED
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Ever had that relaxing campfire moment while camping? Tinderblox takes that vibe and turns it into a high-tension challenge for your nerves! The goal is straightforward, but the execution is where things get tricky: you and your friends must build the tallest campfire possible by stacking logs and embers. The catch? No using your hands! You'll have to manipulate every single piece using tweezers, turning any slight tremor into a potential disaster.
The gameplay revolves around a deck of cards that tells you exactly what to add to the pile and in which orientation. It could be a single log, an ember, or a combination of both. If you're precise, the fire grows; if your hand shakes and any piece falls, you're declared a 'fire hazard' and are eliminated from the game. It's the kind of game that creates that heavy silence followed by shouts of joy (or frustration) when the whole thing crashes down.
The game is incredibly portable, coming in a compact mint-tin that fits in your pocket, making it perfect for trips or casual hangouts. There are different versions for every courage level: the Day version is the original; Night features more insane challenges for those who have mastered the technique; and Sunset includes the Marshmallow mini-expansion, adding extra layers of difficulty and fun, while being made from FSC-compliant materials. In the end, the winner is the one with the steadiest hand and the patience of a monk. Can you keep your cool while the pile wobbles, or will you burn the whole camp down?
The gameplay revolves around a deck of cards that tells you exactly what to add to the pile and in which orientation. It could be a single log, an ember, or a combination of both. If you're precise, the fire grows; if your hand shakes and any piece falls, you're declared a 'fire hazard' and are eliminated from the game. It's the kind of game that creates that heavy silence followed by shouts of joy (or frustration) when the whole thing crashes down.
The game is incredibly portable, coming in a compact mint-tin that fits in your pocket, making it perfect for trips or casual hangouts. There are different versions for every courage level: the Day version is the original; Night features more insane challenges for those who have mastered the technique; and Sunset includes the Marshmallow mini-expansion, adding extra layers of difficulty and fun, while being made from FSC-compliant materials. In the end, the winner is the one with the steadiest hand and the patience of a monk. Can you keep your cool while the pile wobbles, or will you burn the whole camp down?
GALLERY
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In English
2
REC
3
BEST
4
BEST
5
REC
6
REC
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Mechanics
Categories
Families
Publisher
Alley Cat Games, BoardM Factory, The Game Builders, Hobby Japan, Little Rocket Games, Maldito Games, Matagot, Reflexshop, Rexhry, Well Designed Game
Designer
Rob Sparks
Artist
Rory Muldoon
Is the game hard to learn?
Not at all! The rules are super simple, and you can start playing in less than two minutes.
How many people can play?
From 2 to 6 players, making it great for larger groups due to the high interaction and cheering.
How long does a game last?
It's very fast! A match lasts between 3 and 15 minutes, depending on how steady your hands are.
What's the difference between Day, Night, and Sunset versions?
Day is the original. Night has more challenging cards. Sunset comes with the Marshmallow expansion and eco-friendly materials.
Can children play?
Yes, it's great for practicing motor skills, but keep in mind that player elimination might frustrate younger kids.
Is it worth it for the components?
It's a niche dexterity game; the value lies in the social experience and the portability of the tin.