Perfect for robot enthusiasts and those who enjoy games where plans go hilariously wrong. The combat is snappy and the miniatures are a great touch.
- Creative and well-crafted components
- Fast and intuitive combat system
- High replayability with modular board
- Constant tension during action programming
- Moderate initial learning curve
- Language dependency for some cards
About the game
What you do in a play session
The components are a highlight, featuring ITEMeeples that actually fit inside plastic power armors. While everyone has their own armor, there is only one coveted Mech Suit—the ultimate prize for the king of the hill. Combat triggers whenever players cross paths, featuring a fast-paced system based on a Rock-Paper-Scissors logic. Using the right weapon at the right time allows you to counter your opponent's attack, dealing heavy damage and wowing the crowd for extra points. Victory isn't just about combat; you also earn points for area control every few rounds and for the total amount of weaponry in your possession by the end of the game. It's a game of strategic planning and tactical adaptation, where a perfectly crafted plan can be completely derailed by an opponent's unexpected move, leading to those classic gaming moments of shock and laughter.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Price history — last 6 months (lowest new offer)
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is the game too complex?
Can I play it solo?
How long does a game last?
Are the miniatures any good?
Is it language dependent?
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