Our Verdict
RECOMMENDED
If you enjoy quick, strategic duels, Toscana is a gem. Easy to learn but packed with meaningful decisions.
Highlights
- Fast gameplay (20-30 min)
- Rules are easy to teach
- Veto adds a dash of sabotage
- Great for playing twice and switching sides
Keep in mind
- Limited to two players
- Might feel too abstract for some
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About the game
What you do in a play session
Toscana is a tile-laying game for two players, where each takes on the role of a medieval city builder in Tuscany. One player focuses on expanding red roofs, while the other prioritizes gray plazas. The board is a 17x17 grid, and the goal is to create the largest contiguous area of your color. Rules are simple: you can see your opponent's next tile, and each player gets one veto per game to disrupt their rival's plans. The game is quick (20-30 minutes) and perfect for those who enjoy strategic duels without complexity. Scoring is straightforward: whoever has the most connected tiles at the end wins. And yes, you'll want to play twice to switch sides and prove you're good at both styles!
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Philos, Piatnik, Rio Grande Games, Venice Connection
Designer
Niek Neuwahl
Artist
Niek Neuwahl
Community
Data from BoardGameGeek
781owners
28wishlist
11want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
About 20-30 minutes, perfect for a quick match.
Does it need a lot of table space?
The board is large (17x17), but since tiles are placed on it, it doesn’t take up much extra space.
Is it good for beginners?
Yes! The rules are simple, and strategy emerges naturally after a few plays.
What’s the difference between the sides (roofs vs. plazas)?
The color distribution on the tiles changes, but the basic strategy is similar. The veto is what really shakes things up.
Is language-dependent?
No, the game is completely language-independent.
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