Touch and Go

Invicta Games, Clipper, Irwin Toy Ltd. · Board game · 1974
— Ludopedia 5.0 BGG 2 · best 2 20 min Weight 1.5/5
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— rating Ludopedia
5.0 rating BGG
Our Verdict
RECOMMENDED

Looking for a quick, strategic, pocket-sized game? Touch and Go is the perfect choice for intense duels!

Highlights
  • Pure and direct strategy
  • Fast and dynamic matches
  • Easy to learn, hard to master
  • Great for travel
Keep in mind
  • Two-player only
  • Can feel too abstract
  • Relies on direct interaction
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About the game

What you do in a play session

Get ready for a quick and strategic duel with Touch and Go! In this two-player game, each player commands a set of pegs, one red and one blue, on a grid-like board. The objective is simple: be the first to press down all of your own pegs. But don't let the simplicity fool you, as the interaction is direct and crucial. You not only need to think about how to advance your pegs but also how to hinder your opponent by pressing their pegs. The game's beauty lies in its tense and direct dynamic. At any point, if the situation becomes impossible to continue—meaning, if you can't press a peg adjacent to the last one pushed down—the game ends immediately. In this scenario, whoever has more pegs of their color pressed down is declared the winner. It's one of those games that fits in your pocket and your schedule, perfect for warming up or concluding a game night, or for challenging a friend anywhere. The strategy lies in balancing the advancement of your pegs with disrupting the opponent, all within a limited space and with rules that ensure dynamic matches. Think about each move, as a misstep can cost you the victory. It's pure abstract strategy, no frills, just mind against mind.

Best player count

BGG community vote

Duel · 2 players
2 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Components: 7 x 7 Grids Players: Two-Player Only Games Series: Duel (Clipper)
Publisher Invicta Games, Clipper, Irwin Toy Ltd., Mako, Parker Brothers
Designer Yigal Bogoslavski

Community

Data from BoardGameGeek

149owners
4wishlist
1want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can participate?
Touch and Go is strictly a two-player game.
How long does a game last?
Games are super fast, usually lasting around 20 minutes.
What is the game's complexity?
It's a very light game with simple rules to understand, but with strategic depth for those who want to delve deeper.
Do I need a lot of space to play?
No, the board is compact and doesn't require much space, making it ideal for playing anywhere.
What is the main objective?
To be the first to press down all your pegs or have the most pegs pressed down when the game ends due to impossibility of play.
Is it a game for those who like luck or strategy?
It's entirely strategic, with no luck elements. The best planner wins.
Is there any language dependency?
No, the game has no text on its components and is completely language-independent.

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