7.4
rating
Ludopedia
6.4
rating
BGG
Our Verdict
RECOMMENDED
Enjoyed Nations and want something quicker? Tribes is a great pick for those who like civilization development and interaction without the fuss.
Highlights
- Fast civilization progression
- Interactive technology tree
- Dynamic action system
- High replayability
Keep in mind
- May feel too simple
- Interaction can be indirect
- Event randomness
Rules manual not indexed yet
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About the game
What you do in a play session
Tribes: Early Civilization invites you to lead your prehistoric crew to glory! In about 40 minutes, you'll guide your tribe from the dawn of humanity, through the Paleolithic and Neolithic eras, right up to the Bronze Age. Starting with the bare essentials and an unexplored corner of the map, the goal is to evolve, invent new technologies, explore the surroundings, fend off invaders, and, of course, survive unexpected catastrophes. The game is a 'fast 3X' (eXplore, eXpand, eXploit) with a special twist: each player has their own area to develop, but the technology tree and the action column are highly interactive.
On the tech tree, the first inventor gets a bonus, and the action column is where the magic happens – and shells (the game's currency) accumulate in a closed system. The main actions are explore, move, and grow, tied to your civilization level. Historical events and your tribe's military strength also come into play here, potentially giving you advantages or hindering opponents. The cool part is that, despite seeming fixed, the systems interlock in a way that makes each game feel fresh, with resources that can feel scarce one moment and abundant the next, ensuring that replayability we love without complicated upkeep.
On the tech tree, the first inventor gets a bonus, and the action column is where the magic happens – and shells (the game's currency) accumulate in a closed system. The main actions are explore, move, and grow, tied to your civilization level. Historical events and your tribe's military strength also come into play here, potentially giving you advantages or hindering opponents. The cool part is that, despite seeming fixed, the systems interlock in a way that makes each game feel fresh, with resources that can feel scarce one moment and abundant the next, ensuring that replayability we love without complicated upkeep.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
OK
2
BEST
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Tea Time Productions
Designer
Rustan Håkansson
Artist
Lennart Moberg
Community
Data from BoardGameGeek
607owners
172wishlist
15want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
The game is for 1 to 4 players. It also includes rules for solo play!
How long does a game typically last?
Games usually take between 30 and 50 minutes, depending on the player count and how familiar everyone is with the rules.
Is it difficult to learn?
The complexity is considered moderate (BGG weight 2.17/5). The basic rules are easy to grasp, but mastering the strategies takes a little time.
Does the game have a lot of player interaction?
Yes! The race for technology and managing the action column create significant interaction, even though territorial expansion is individual.
Who is this game best suited for?
It's ideal for those who enjoy civilization, exploration, and territory building games, especially if you liked Nations and are looking for something quicker.
Do I need to know English to play?
The text on the game components is minimal and easy to memorize, making it quite accessible for non-English speakers.
What does 'fast 3X' mean?
It's a play on the term '4X' (eXplore, eXpand, eXploit, eXterminate), indicating that this game focuses on the first three actions quickly and concisely.
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