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rating
Ludopedia
6.6
rating
BGG
Our Verdict
FOR GENRE FANS
A quick and cooperative card game for testing your trio's synergy.
Highlights
- Very fast play sessions
- Cute fantasy theme
- Solid trick-taking mechanics
Keep in mind
- Strictly for 3 players
- Requires tight communication
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About the game
What you do in a play session
Ever had a day where you went from being the 'Philosopher of the Forest' to just trying to avoid a grumpy witch's wrath? Well, that's your new reality in Trick'n Trouble: Fangt Doc Crazy! You play as a wise owl who has become the familiar of the notorious witch Minuit. The catch? She's incredibly demanding, and if you don't bring the right resources, punishment is definitely on the menu!
This is a cooperative experience specifically designed for exactly three players, creating a tight-knit group dynamic. The core gameplay revolves around classic trick-taking mechanics, but with a twist: you and your teammates must work in unison to collect victory points via 'Otsukai' cards (meaning 'order' or 'request' in Japanese). Your goal is to hit a target score—starting at 25 points—by strategically winning rounds.
In each round, one player acts as the lead, setting the suit. Following players must follow suit if possible, a classic mechanic that allows for tactical depth when you're forced to play a different color. Keep an eye on the 1 and 2 cards, as they carry special powers that can turn the tide of the game. It's a snappy experience, perfect for a 15 to 30-minute session, where communication and reading your teammates' hands are vital to keeping Minuit happy. If you enjoy fast-paced card games with a fantasy flair and a heavy emphasis on teamwork, this little gem is a must-have for your shelf!
This is a cooperative experience specifically designed for exactly three players, creating a tight-knit group dynamic. The core gameplay revolves around classic trick-taking mechanics, but with a twist: you and your teammates must work in unison to collect victory points via 'Otsukai' cards (meaning 'order' or 'request' in Japanese). Your goal is to hit a target score—starting at 25 points—by strategically winning rounds.
In each round, one player acts as the lead, setting the suit. Following players must follow suit if possible, a classic mechanic that allows for tactical depth when you're forced to play a different color. Keep an eye on the 1 and 2 cards, as they carry special powers that can turn the tide of the game. It's a snappy experience, perfect for a 15 to 30-minute session, where communication and reading your teammates' hands are vital to keeping Minuit happy. If you enjoy fast-paced card games with a fantasy flair and a heavy emphasis on teamwork, this little gem is a must-have for your shelf!
Gallery
Box and component photos
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Best player count
BGG community vote
3
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
梟老堂 (Fukuroudou), Frosted Games
Designer
Fukutarou
Artist
Klemens Franz, MATSUDA98
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
This game is specifically designed for exactly 3 players.
How long does a game take?
It's quite snappy, lasting between 15 and 30 minutes.
Is it a difficult game?
It has a light weight, making it easy to learn, but it requires cooperative strategy.
Do I need to know Japanese to play?
Not at all! The title uses Japanese puns, but the gameplay is universal.
Is it kid-friendly?
Yes, the animal and fantasy theme is very approachable for younger players.
Is it a competitive game?
No, it is a cooperative game where everyone wins or loses together.
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