Vault Wars

Floodgate Games · Board game · 2015
3–5 · best 4 45–60 min Weight 2.1/5
7.5 rating Ludopedia
6.7 rating BGG
Buy
7.5 rating Ludopedia
6.7 rating BGG
Our Verdict

Fans of auctions and bluffing will love Vault Wars. It's fast, funny, and full of 'gotcha!' moments.

Highlights
  • Intense, unpredictable auctions
  • Bluffing as core strategy
  • Quick, dynamic gameplay
  • Constant player interaction
Keep in mind
  • Can be harsh on new players
  • Some items are clearly better
RECOMMENDED
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About the game
In Vault Wars, you're a shrewd merchant bidding on treasures left behind by heroes who didn't survive their adventures. The game mixes cutthroat auctions, bluffing, and collecting valuable items. Each round features auctions where you can bid on vaults full of loot — some contain rare gems, others are worthless junk. The trick is knowing when to bid high and when to let others overpay for trash. Between auctions, you can sell items for gold or save them for victory points (but watch out for storage fees!). Each player also has up-and-coming heroes who give bonuses for specific items, so keep an eye on their needs. With simple mechanics but tough decisions, Vault Wars is perfect for fans of fast, interactive games. Get ready to lie, bluff, and laugh your way to becoming the kingdom's top merchant!
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Rules videos

In English

BEST PLAYER COUNT
3 REC
4 BEST
5 REC
WHERE TO BUY
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Game details

Families

Crowdfunding: Kickstarter
Publisher Floodgate Games
Designer Jonathan Gilmour-Long
Artist Jacqui Davis, Kelly McClellan, Peter Wocken
Community
2,310 owners
0 wishlist
0 played
2,310 interactions
Frequently Asked Questions
How many players are ideal?
3-5 players. With fewer, auctions lack competition; with more, the game would drag.
Is it hard to learn?
No, rules are simple, but strategies like bluffing and bid control take time to master.
How long does a game take?
About 45-60 minutes on average, depending on player count and how long people think about bids.
Is it luck-heavy?
There's luck in item distribution, but skill in valuing items and bluffing matters much more.
Is it good for players who dislike bluffing?
It's playable, but half the fun is tricking others, so it might not be the best fit.