8.3
rating
Ludopedia
8.1
rating
BGG
Our Verdict
FOR GENRE FANS
Essential for those who have mastered the base game and crave more strategic depth. The perfect upgrade for the expert group!
Highlights
- Expands the board scale
- Adds interesting weather variables
- High-quality components
- Increases strategic complexity
Keep in mind
- Requires the base game
- Increases the game's cognitive load
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About the game
What you do in a play session
If you've already dived into the sophisticated world of Vinhos Deluxe Edition and feel there's still more to explore, the Connoisseur Expansion Pack is the upgrade you've been waiting for. This expansion isn't just a minor tweak; it's a robust set of components that expands the scale of your winery operations. The focus here is to provide more depth and space for strategy, introducing new elements that make managing your empire even more complex and rewarding.
What's inside the box? The kit focuses on expanding the game's infrastructure. You get Weather tiles to add that layer of unpredictability every vintner dreads, along with double-sized tiles for Wineries, Vineyards, and Cellars. This means the game's scale grows, allowing the struggle for influence and resource management to reach new dimensions. To top it off, the Ocean Tiles introduce new logistics and export dynamics, expanding your business horizons beyond land borders.
For those who love heavy games (we're talking about a BGG weight above 4), this pack is essential. It maintains the essence of worker placement and area control but injects more variables into the equation. The experience becomes denser, requiring players to plan their phase order and resource allocation with even greater precision. It's the perfect choice for a gaming group that has already mastered the basic rules and wants to test their limits in an even more detailed and competitive wine production simulation. Get your glass ready, because the management just got more professional!
What's inside the box? The kit focuses on expanding the game's infrastructure. You get Weather tiles to add that layer of unpredictability every vintner dreads, along with double-sized tiles for Wineries, Vineyards, and Cellars. This means the game's scale grows, allowing the struggle for influence and resource management to reach new dimensions. To top it off, the Ocean Tiles introduce new logistics and export dynamics, expanding your business horizons beyond land borders.
For those who love heavy games (we're talking about a BGG weight above 4), this pack is essential. It maintains the essence of worker placement and area control but injects more variables into the equation. The experience becomes denser, requiring players to plan their phase order and resource allocation with even greater precision. It's the perfect choice for a gaming group that has already mastered the basic rules and wants to test their limits in an even more detailed and competitive wine production simulation. Get your glass ready, because the management just got more professional!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Categories
Families
Publisher
Eagle-Gryphon Games
Designer
Vital Lacerda
Artist
Ian O'Toole
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Can I play this pack as a standalone game?
No, it is an expansion. You must own Vinhos Deluxe Edition to use it.
Does the game become much harder with this expansion?
It doesn't change the core rules, but it adds more variables and scale, making management more complex and the game denser.
What do the Ocean Tiles change in the game?
They expand the game's logistics, allowing new ways of movement and wine exportation.
How many players is it recommended for?
It follows the same count as the base game, supporting 1 to 4 players.
Does the playtime increase significantly?
Yes, as there are more components and new variables, games will likely lean towards the upper time limit (135 min or more).