9.0
rating
Ludopedia
8.0
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
A must-have for those who love the base game and want more layers of strategy and combos. It makes the game denser and more rewarding.
Highlights
- Fresh hero and townsfolk combos
- Increases strategic depth
- High-quality components
- New scoring opportunities
Keep in mind
- Increases game complexity
- Requires base game to play
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About the game
What you do in a play session
Ever had that feeling that the city is growing, but not everyone knocking at the gate is welcome? That's exactly what happens in 'Viscounts of the West Kingdom: Gates of Gold'. This expansion expands the base game's experience, putting the city at the center of the action. The influx of people is intense: there are laborers and traders eager to prosper, but also suspicious figures with far less noble intentions. The big question is: can we really trust those who once tried to tear down our walls?
As a player, you take on the role of the one deciding who gets in and who is turned away. The King has sent his orders, but the final word on who stays in the city is yours. To handle this urban chaos, the expansion introduces components that add significant strategic depth. You'll encounter new King's Order cards and the intriguing Outsider cards, which bring new dynamics of risk and reward. Additionally, there are new Building Bonus cards and Manuscript Boards that open up scoring paths that didn't exist before.
But that's not all! The game gets a fresh boost with a flood of new Townsfolk, Heroes, and Manuscript tiles. This means the customization of your deck and bag becomes even richer, allowing for bolder combos and more varied strategies. If you already enjoy the resource management and area control feel of the trilogy, 'Gates of Gold' is the upgrade that transforms the match into something more complex and rewarding. It's the perfect chance to refine your influence and ensure your lineage dominates the city, all while dealing with royal bureaucracy and external threats. Get ready to manage your hand with precision and decide who deserves the hospitality of the West Kingdom!
As a player, you take on the role of the one deciding who gets in and who is turned away. The King has sent his orders, but the final word on who stays in the city is yours. To handle this urban chaos, the expansion introduces components that add significant strategic depth. You'll encounter new King's Order cards and the intriguing Outsider cards, which bring new dynamics of risk and reward. Additionally, there are new Building Bonus cards and Manuscript Boards that open up scoring paths that didn't exist before.
But that's not all! The game gets a fresh boost with a flood of new Townsfolk, Heroes, and Manuscript tiles. This means the customization of your deck and bag becomes even richer, allowing for bolder combos and more varied strategies. If you already enjoy the resource management and area control feel of the trilogy, 'Gates of Gold' is the upgrade that transforms the match into something more complex and rewarding. It's the perfect chance to refine your influence and ensure your lineage dominates the city, all while dealing with royal bureaucracy and external threats. Get ready to manage your hand with precision and decide who deserves the hospitality of the West Kingdom!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
REC
3
BEST
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Garphill Games, Banana Games, Fever Games, Lavka Games, Pixie Games, Portal Games, Primigenio, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games, Yayoi The Dreamer
Designer
S J Macdonald, Shem Phillips
Artist
Mihajlo Dimitrievski
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes, this is an expansion. You need Viscounts of the West Kingdom to play.
Does it make the game much harder?
It adds more options and strategic layers, which increases complexity, but it doesn't change the core essence of the game.
How long does a game take with the expansion?
The average is between 60 and 90 minutes, depending on the number of players and the group's experience.
Does it work well in solo mode?
Yes, the expansion maintains compatibility with solo mode, adding new challenges.
Is there a lot of text on the cards?
No, there is very little text and most icons are easily memorizable, keeping the game flowing.