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Step by step
Game Objective
In WAR: Game of Thrones, you take command of a great Westeros family, seeking to dominate territories and advance on the throne track. The objective is to be the first to move your coat of arms to the space marked VICTORY at the end of the track, located at the bottom of the board.
To do this, you will need to conquer territories, plant flags, and face events that can alter the course of the game. Remember: only advancing on the throne track guarantees victory; having many territories without planting flags is not enough!
Setup
- Assemble the coat of arms on the base and the flags on the stand as illustrated.
- Separate the decks into distinct piles.
- Each player chooses a color and takes all corresponding armies (small tokens = 1 army, large tokens = 10 armies), in addition to the flags and the coat of arms of the family they will command.
- Place each player's coat of arms on the starting space of the throne track.
- Draw territory cards to distribute initial armies:
- 2 players: 18 territories each
- 3 players: 12 territories each
- 4 players: 9 territories each
- Shuffle the event deck and place it next to the throne track. Do not use objective cards in this version.
Game Flow
The game progresses in alternating turns, where players launch attacks to conquer territories. With each conquest, you can choose to plant a flag, moving your coat of arms on the throne track.
When you reach spaces marked EVENT on the track, draw a card from the deck and apply its effect immediately. Used cards are discarded and do not return to the game.
The game ends when a player reaches the VICTORY space at the end of the track.
Actions and How to Play
Combat
- The attacker rolls up to 3 red attack dice (if they have 3+ armies).
- The defender rolls up to 2 yellow defense dice (1 per army).
- Compare the results: the highest number on each die eliminates an opponent's army.
Planting Flags
- When conquering a territory, you can transform an army into a flag, moving your coat of arms one space on the track.
- Attention: Only one flag per territory is allowed.
- To plant a second flag in another territory, sacrifice 3 armies. For a third, 5 armies, and so on (+2 for each new flag).
Events
When stopping on an EVENT space, draw a card and apply its effect. Example: "WINTER IS COMING" makes all players remove one army from the board.
End of Game and Scoring
The game ends immediately when a player reaches the VICTORY space on the throne track. There is no point counting: the first to get there wins.
Note: Conquering territories without planting flags does not advance your position on the track.
Tips for Winning
- Prioritize planting flags: Advancing on the throne track is essential. Do not accumulate territories without transforming them into flags.
- Manage your armies: Planting multiple flags requires increasing sacrifices. Plan your attacks so you don't become vulnerable.
- Anticipate events: They affect all players. Be prepared to adjust your strategy when an event is activated.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules