Our Verdict
RECOMMENDED
If you enjoy strategic card games with a Warhammer flavor and don't mind some reading, Invasion LCG is a solid choice for intense duels.
Highlights
- Deep 3-zone strategy
- Sharp hand management
- Captivating Warhammer universe
- Predictable LCG model
Keep in mind
- Requires card text reading
- Initial deck building
- Complex tactical combat
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About the game
What you do in a play session
Prepare for an epic clash in the grim universe of Warhammer with Invasion, the two-player card game that blends intense warfare, kingdom management, and daring quests. Here, you won't just send your troops into battle; you'll have to strategize how to build your kingdom, complete objectives, and, of course, destroy the opponent's capital. Each faction – be it the stubborn Dwarfs, the agile Empire, the brutal Orcs, or the chaotic forces of Chaos – has its own playstyle, and you can even mix the forces of Order or Destruction to create your perfect alliance.
Forget the blind luck of collecting cards! Invasion follows Fantasy Flight Games' LCG model, where you know exactly what comes in each pack. The fun lies in building your deck with heroes, monsters, spells, and structures, and using your wits to manage your hand. The battlefield is divided into three zones on your capital: the Kingdom (for resources), the Quest (for drawing cards), and the Battlefield (for attacking and defending). Each zone has its function, and if two of them are 'burned' by the enemy, it's game over! The key is to balance economy, offense, and defense, making tactical decisions with every play. With quick 45-minute games, it's perfect for those who enjoy sharp strategy and a good duel.
The core set comes with everything you need to start: 220 cards, 4 capital boards, damage, and resource tokens. And if you want more, there's a whole host of expansion cycles ready to broaden your tactical options and dive even deeper into the world of Warhammer.
Forget the blind luck of collecting cards! Invasion follows Fantasy Flight Games' LCG model, where you know exactly what comes in each pack. The fun lies in building your deck with heroes, monsters, spells, and structures, and using your wits to manage your hand. The battlefield is divided into three zones on your capital: the Kingdom (for resources), the Quest (for drawing cards), and the Battlefield (for attacking and defending). Each zone has its function, and if two of them are 'burned' by the enemy, it's game over! The key is to balance economy, offense, and defense, making tactical decisions with every play. With quick 45-minute games, it's perfect for those who enjoy sharp strategy and a good duel.
The core set comes with everything you need to start: 220 cards, 4 capital boards, damage, and resource tokens. And if you want more, there's a whole host of expansion cycles ready to broaden your tactical options and dive even deeper into the world of Warhammer.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag, Stratelibri, Wargames Club Publishing
Designer
Eric M. Lang
Artist
Adrian Smith, Brian Schomburg, Clint Langley, Kevin Childress, Paul Dainton, WiL Springer
Community
Data from BoardGameGeek
8,271owners
665wishlist
83want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play Warhammer: Invasion?
Warhammer: Invasion is strictly a two-player game.
How long does a game take?
A game of Warhammer: Invasion typically lasts between 25 and 45 minutes.
Do I need to build my own deck?
Yes, as a Living Card Game (LCG), you build your deck using the available cards, whether from the base game or expansions.
Is the game in English?
The original game is in English. While there are fan-made translations, the game components themselves are not localized.
What is the complexity level of the game?
The game is considered moderately complex, requiring good hand management and tactical strategy across the different play zones.
Who is this game for?
It's ideal for fans of the Warhammer universe, players who enjoy card games with deck building and deep strategy, and those looking for a direct, tactical confrontation for two players.
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