Cover of the game Warhammer: The Game of Fantasy Battles (6th Edition)

Warhammer: The Game of Fantasy Battles (6th Edition)

Games Workshop Ltd. · Board game · 2000
Ludopedia
— Ludopedia
BoardGameGeek
7.6 BoardGameGeek
Players
2 · best 2
Play Time
180–360 min
Weight
Weight 4.2/5
Year
Year 2000
Minimum age
Minimum age 12+
Buy
— rating Ludopedia
7.6 rating BoardGameGeek
Our Verdict
HIGHLY RECOMMENDED

The sixth edition is an absolute classic for those who love the miniature hobby and want a tactical, balanced wargame. The experience of building your army, painting every detail, and seeing it shine on the battlefield is unparalleled. It is a dense game, perfect for full afternoons of total immersion.

Highlights
  • Tactical balance between units and heroes
  • Vast and immersive lore
  • High army customization
  • Excellent campaign support
Keep in mind
  • High weight, requires dedication
  • Steep learning curve
  • Requires investment in miniatures
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About the game

What you do in a play session

The sixth edition of Warhammer Fantasy Battles is an absolute milestone in the history of wargaming. If you are looking for an experience where strategy, miniature painting, and deep lore collide, this is the system that set the standard for years. Unlike previous iterations, this edition brought a fine-tuned balance between powerful heroes and rank-and-file units, making the game much more tactical and less dependent on 'super-hero' characters deciding the match on their own.

The game puts you in command of iconic armies in a grimdark fantasy world. Whether leading the discipline of the Dwarfs, the refined magic of the High Elves, the chaotic hordes of Orcs, or the verminous Skaven, the diversity of factions is one of the game's greatest strengths. The rulebook, a 288-page hardcover tome, is a true survival guide. It doesn't just explain how to move your troops and resolve combat with dice; it also dives deep into the 'World of Warhammer,' featuring full-color photos that serve as inspiration for anyone looking to take miniature painting seriously.

Beyond the basic rules, the system shines in the Advanced Rules, which introduce war machines, colossal monsters, and buildings that alter the battlefield. Magic also received special treatment, becoming an essential pillar for those who enjoy casting devastating spells. If you like creating your own scenarios and campaigns, the appendix and scenario section offer complete tools to ensure every battle tells a unique story. It is a dense game with a high weight, perfect for those who want to dedicate an entire afternoon to an epic tabletop experience, where army preparation is just as important as execution on the battlefield.

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Players: Two-Player Only Games Setting: Warhammer Fantasy Wargames
Publisher Games Workshop Ltd.
Designer Alessio Cavatore, Jake Thornton, Nigel Stillman, Rick Priestley, Tuomas Pirinen
Artist Adrian Smith, Alex Boyd, David Gallagher, John Blanche, John Wigley, Karl Kopinski, Nuala Kennedy, Paul Dainton, Paul Jeacock

Community

Data from BoardGameGeek

413owners
9wishlist
3want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How long does a game take?
Be prepared for a long session! As a wargame, a match can take anywhere from 3 to 6 hours, depending on the size of the armies.
Do I need many miniatures?
Yes, the game is focused on armies. You will need a significant number of miniatures and, of course, the work (and joy) of painting them.
Is it hard to learn the rules?
With a weight of 4.2/5, it's not an entry-level game. Expect to spend some time studying the 288-page manual before your first battle.
Can I play with more than 2 people?
While the system is focused on duels, it is possible to play team battles or larger scenarios with more players, provided everyone knows the rules well.
What changed in the 6th edition?
There was a radical shift in balance, giving more value to rank-and-file units and reducing the disproportionate impact that lone heroes had in previous editions.
Do I need a special board?
The game uses a modular terrain system, so you can set up the battlefield however you like using standard tables and your own scenery pieces.

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