Warriors of Japan: A Country Aflame 1335-1339

Multi-Man Publishing · Board game · 2016
1–2 · best 2 Solo 150 min Weight 2.2/5
100.0 rating Ludopedia
7.0 rating BGG
Buy
100.0 rating Ludopedia
7.0 rating BGG
Our Verdict

If you enjoy wargames with a historical touch and accessible mechanics, "Warriors of Japan" is a solid pick! It takes what already worked in other titles and refines it for a more focused and tense experience.

Highlights
  • Familiar and sharp system
  • Unique historical period
  • Tension and unpredictability
  • Easy to learn and play
Keep in mind
  • Short historical duration
  • Less complex than others
RECOMMENDED
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About the game
Prepare to dive into one of feudal Japan's most turbulent periods with "Warriors of Japan: A Country Aflame 1335-1339." This strategic wargame, developed by MMP, is a masterpiece simulating the intense conflicts that plagued the country during the dispute between the Northern and Southern Courts following the fall of the Kamakura Shogunate. If you enjoy "Warriors of God," you'll feel right at home with the familiar game system, but with fine-tuned adjustments to capture the essence of this four-year period. Forget leaders dying of old age; here, they can switch sides mid-battle, adding an extra layer of unpredictability and tension! Movement and combat rules have been subtly enhanced to offer more tactical depth, ensuring every decision counts. With a random setup generator, each game promises a fresh and challenging experience. "Warriors of Japan" is not just a game; it's a historical journey connecting you to the roots of the hobby, allowing you to discover a fascinating period of Japan in an engaging and strategic way. It includes a detailed 34x22 inch map, 140 counters, and a 16-page full-color rulebook. Ideal for 1-2 players, with an estimated playtime of 4-10 hours and considered easy complexity, perfect for those wanting to delve into wargames without getting lost in excessive rules.
BEST PLAYER COUNT
1 REC
2 BEST
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Game details

Families

Components: Map (Continental / National scale) Country: Japan History: Kamakura Period to Muromachi Period Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: International Games (MMP) Series: Taiheiki (GameJournal) Theme: Samurai War Level of Command: Strategic
Publisher Multi-Man Publishing
Designer Makoto Nakajima
Artist Nicolás Eskubi
Frequently Asked Questions
How many players can play "Warriors of Japan"?
The game is designed for 1 or 2 players.
How long does a game take to play?
A game can take between 4 and 10 hours, depending on your familiarity with the rules and your strategy.
Is the game very complicated to learn?
The complexity is considered easy, making it a great entry point for those new to wargames or for experienced players seeking something more straightforward.
What are the main components of the game?
The game includes a 34x22 inch map, 140 counters, and a 16-page full-color rulebook.
Who is "Warriors of Japan" best suited for?
It's ideal for fans of historical wargames, especially those interested in feudal Japan and the Nanboku-cho period. Players who enjoy "Warriors of God" will also like it.
Is the game different from "Warriors of God"?
Yes, while sharing the same base system, "Warriors of Japan" has adjustments to leader and combat rules to better simulate the 4-year period it covers, making it more focused and unpredictable.