What a Day!!

Yamanono · Board game · 2025
Ludopedia BGG 3–5 25–40 min
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Our Verdict
RECOMMENDED

What a Day!! is for fans of interactive party games with outrageous storytelling. The game shines when players pitch wildly implausible schedules and defend them with straight faces. The double-voting mechanic — before and after revealing the client’s secret preferences — adds hilarious twists and layers of strategy. Expect nonstop laughter as you argue why a day packed with pillow fights and llama grooming is *totally* reasonable!

Highlights
  • Hilarious, unpredictable narratives
  • Clever double-voting twists
  • Ideal for lively groups
Keep in mind
  • Too chaotic for some tastes
  • Requires enthusiastic players
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About the game

What you do in a play session

What a Day!! is a riotous party game where you become a professional schedule planner — or at least try to! Each round, a mystery client needs a perfect daily routine, and it's up to you to craft the most epic (or absurd) day possible. With secret activity cards and a clock-face board, you'll plan everything from breakfast to bedtime, trying to convince others your schedule reigns supreme. Best part? Unused hours become nap time! Finally, everyone votes for their favorite routine, but the reveal of the client’s secret preferences might flip the script. Three rounds of this, and you'll be laughing too hard to care who wins!

Best player count

BGG community vote

3–5 players
3 OK
4 OK
5 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Publisher Yamanono
Designer Bunpei Tsuji (辻文平), Fuji Terao (寺尾風次), Hiroto Yoshida (吉田寛人)

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can join?
3 to 5 — fewer lacks competition, more becomes too chaotic.
How long does a game last?
25-40 minutes, depending on how hard your group laughs at the absurd schedules.
Do you need pen and paper?
Nope! Everything’s handled with cards, the clock board, and voting tokens.
Is it hard to learn?
Not at all — rules take 5 minutes, and even non-gamers will catch on fast.
Is there real strategy?
Some card-drafting tactics exist, but the focus is on fun and creativity over deep strategy.

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