Our Verdict
If you love fast, bluff‑heavy, and laugh‑inducing card games, You've Got Crabs is your next go‑to.
Highlights
- Quick and fun
- Stylish bluffing
- Team strategy
Keep in mind
- Secret signal required
- Intense competition
Rules manual not indexed yet
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About the game
What you do in a play session
You’ve Got Crabs turns a simple card game into a frantic crab‑chasing frenzy. Two teams of two players each secretly devise a non‑vocal signal to indicate when someone has four matching Crab cards. Each player starts with a hand of four cards, and the table is split into two sides. On a side’s turn, all players on that side can simultaneously swap any card from their hand with a card from the middle of the table – the Ocean. When you have a set of four, you must give your partner the secret signal. If they spot it, they point at you and shout, “YOU’VE GOT CRABS!” and your team scores a point. If they’re wrong, you lose a point.
Other teams can try to intercept the signal. If they guess correctly, they steal a point from you; if they’re wrong, they lose a token. The game ends when the last Crab token is taken from the pot, and the team with the most tokens wins.
What makes this game stand out is its blend of classic mechanics: Hand Management, Set Collection, and Simultaneous Action Selection, all wrapped in a team‑based, bluff‑heavy format with a humorous twist. The game lasts 15–20 minutes, supports 4–10 players, and is perfect for parties, family nights, or anyone who loves a quick, strategic card game with a laugh‑out‑loud vibe.
Other teams can try to intercept the signal. If they guess correctly, they steal a point from you; if they’re wrong, they lose a token. The game ends when the last Crab token is taken from the pot, and the team with the most tokens wins.
What makes this game stand out is its blend of classic mechanics: Hand Management, Set Collection, and Simultaneous Action Selection, all wrapped in a team‑based, bluff‑heavy format with a humorous twist. The game lasts 15–20 minutes, supports 4–10 players, and is perfect for parties, family nights, or anyone who loves a quick, strategic card game with a laugh‑out‑loud vibe.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
4
REC
5
OK
6
BEST
7
OK
8
BEST
9
OK
10
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Exploding Kittens, Ad Magic, Inc. (AdMagic Games), Hobby World
Designer
Elan Lee, Matthew Inman
Artist
Elan Lee, Matthew Inman
Community
Data from BoardGameGeek
5,474owners
190wishlist
7want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game of You've Got Crabs last?
A typical game runs between 15 and 20 minutes, depending on team size and how quickly players swap cards.
How many players can enjoy the game?
It works best with 4 to 10 players, forming teams of two.
What is the complexity level?
Medium – it involves hand management, set collection, and bluffing, but the rules are easy to grasp.
What are the main components?
A deck of crab cards, crab token chips, and a pot to hold the tokens.
Does the game have a specific theme?
Yes, it’s a card game with an animal theme, specifically crabs, with a lot of humor.
Is it suitable for kids?
Yes, it’s fast and fun, though the bluffing element may be a bit advanced for very young children.
What’s the benefit of playing in teams?
Teams allow for more elaborate signaling and bluffing strategies, making the game more social and interactive.
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