8.9
rating
Ludopedia
8.2
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those seeking a harder challenge and a bit of ranged chaos. It forces players to rethink their positioning.
Highlights
- Great looking skeletal miniatures
- Increases combat tension
- Very easy to implement
- Encourages tactical positioning
Keep in mind
- Doesn't change core gameplay
- Increases lethality significantly
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About the game
What you do in a play session
Think you're safe just because the zombies are a few zones away? Think again. The Necromancers have cooked up a nasty little trick in 'Zombicide: Black Plague – Deadeye Walkers'. By manipulating the zombie infection, they've managed to keep skilled archers' deadly accuracy intact even after death. Their flesh might be rotting away, but as long as those skeletal fingers can grip a bow, they'll serve their sinister masters until the bitter end.
Mechanically, Deadeye Walkers behave like standard Walkers for most of the game. They occupy the same spot in the targeting priority, use one action per activation, and take one damage to be killed. The real nightmare, however, is their ranged attack. Whenever they activate and have a Line of Sight on one or more Survivors within a range of 0-3, they launch a standard Zombie Attack. If multiple zones are eligible, they target the one with the most Survivors first, then the noisiest zone, and if it's still a tie, the players get to decide who gets hit.
This expansion is a quick and lethal addition for those looking to ramp up the tension and difficulty. The box includes 21 Deadeye Walker miniatures in three distinct sculpts and 6 spawn cards to seamlessly integrate these skeletal archers into your game. Walking the streets of the Black Plague world is no longer a stroll in the park; you'll need to be much more careful about where you stand. Get inside, run for cover, or risk taking an arrow to the knee and ending your adventuring days. It's the perfect way to add a layer of ranged danger to your cooperative survival experience.
Mechanically, Deadeye Walkers behave like standard Walkers for most of the game. They occupy the same spot in the targeting priority, use one action per activation, and take one damage to be killed. The real nightmare, however, is their ranged attack. Whenever they activate and have a Line of Sight on one or more Survivors within a range of 0-3, they launch a standard Zombie Attack. If multiple zones are eligible, they target the one with the most Survivors first, then the noisiest zone, and if it's still a tie, the players get to decide who gets hit.
This expansion is a quick and lethal addition for those looking to ramp up the tension and difficulty. The box includes 21 Deadeye Walker miniatures in three distinct sculpts and 6 spawn cards to seamlessly integrate these skeletal archers into your game. Walking the streets of the Black Plague world is no longer a stroll in the park; you'll need to be much more careful about where you stand. Get inside, run for cover, or risk taking an arrow to the knee and ending your adventuring days. It's the perfect way to add a layer of ranged danger to your cooperative survival experience.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
BEST
2
REC
3
BEST
4
REC
5
REC
6
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Cool Mini Or Not, Guillotine Games, Portal Games
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to use this expansion?
Yes, this is a supplement for Zombicide: Black Plague and cannot be played standalone.
Are Deadeye Walkers much stronger than regular zombies?
In terms of health and damage, they are the same, but their ranged attack makes them significantly more dangerous.
How many miniatures are included in the box?
The box comes with 21 Deadeye Walker miniatures in three different sculpts.
Does the game become much harder with them?
Yes, as they remove the 'safe zone' survivors usually enjoy when facing slow zombies.
Are the new rules hard to learn?
Not at all! If you already play Zombicide, the only new things are the ranged attack and line-of-sight rules.
How many players is this expansion for?
It works for any group of 1 to 6 players, as it simply adds new enemies to the board.