011

ElfinWerks, Heidelberger Spieleverlag, Post Scriptum · Board game · 2011
3–6 · best 4 90 min Weight 2.8/5
11.0 rating Ludopedia
6.1 rating BGG
Buy
11.0 rating Ludopedia
6.1 rating BGG
Our Verdict

If you love steampunk mysteries and epic battles, 011 will hook you.

Highlights
  • Action RPG with 8 characters
  • Engaging auction mechanics
  • Epic mythological narrative
  • High‑quality components
  • Unique musical theme
Keep in mind
  • Moderate complexity
  • Long playtime
  • Requires phase focus
  • Can be frustrating for beginners
RECOMMENDED
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
In 011, an alternate 19th‑century world, the city of Turin hides the Inscrutable Organ of Eternity, the only weapon against the impending Ragnarök. Fenrir, Loki’s son, awakens and threatens to destroy the world. Eight characters, each with their own backstory and abilities, carry the fate of humanity. Only one of them is the "Chosen One" who can play the Song of Creation on the organ, while another may be possessed by Fenrir’s spirit and will try to stop the Chosen One.

The game’s clever design splits each turn into 11 "Hours" (rounds). Each hour contains five phases: 1) reveal an event, 2) an auction to determine action order, 3) place clues on the map, 4) move and act with the characters, and 5) play location tiles. The phase order varies each hour, requiring players to constantly adapt. The auction for action order adds strategic tension, as the player who offers the most action points gains initiative. Each player’s unique powers add layers of strategy and customization.

The goal is simple but not easy: deliver the Chosen One and the Song of Creation to the organ before the clock reaches XII. If the count passes the twelfth hour, everyone loses. Every decision matters, and the pressure mounts with each passing hour.

The components are robust: eight character miniatures, a detailed map of Turin, clue tokens, location tiles, auction tokens, and a Ragnarök clock. The artwork blends steampunk aesthetics with heavy‑metal music references, creating a unique and immersive setting.

011 is ideal for fans of epic stories, deduction, and auction mechanics. The learning curve is moderate, but the game offers strategic depth for seasoned players. If you enjoy mythological narratives combined with a musical and steam‑powered twist, 011 is worth checking out.
Rules videos

In English

BEST PLAYER COUNT
3 OK
4 BEST
5 BEST
6 REC
WHERE TO BUY
Finding best prices...
Game details

Families

Cities: Turin (Piedmont, Italy) Components: Gears Music: Music Groups Series: Heavy Metal (Scribabs) Theme: Music Making & Makers Theme: Steampunk
Publisher ElfinWerks, Heidelberger Spieleverlag, Post Scriptum, Scribabs
Designer Marco Valtriani
Artist Paolo Vallerga
Frequently Asked Questions
How many players can play?
3 to 6 players, offering a balanced group experience with plenty of interaction.
What is the typical playtime?
A game lasts between 90 and 120 minutes, depending on player experience and decision speed.
What is the complexity level?
Moderate complexity; the game has several mechanics but the rules are well‑structured and accessible to those familiar with deeper board games.
What are the main components?
Character miniatures, a map of Turin, clue tokens, location tiles, auction tokens, and the Ragnarök clock.
Who is the target audience?
Ideal for fans of mythology, steampunk, heavy‑metal music, and players who enjoy deduction and auction games.
How does the auction for action order work?
During phase 2, each player bids with action tokens; the highest bidder gains initiative and sets the action order for that hour.
How is the Chosen One determined?
At the start, one character is selected randomly or via an event card, and only that character can play the Song of Creation.