100.0
rating
Ludopedia
7.6
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you enjoy historical wargames with a focus on team strategy and area control, 1775: Rebellion is a great pick! The action is fast-paced and the theme is wonderfully represented.
Highlights
- Engaging and accessible history
- Dynamic team gameplay
- Quick combat resolution
- Tactical area control
Keep in mind
- Language dependency can be a factor
- Dice luck influences outcomes
- Requires 4 players for ideal experience
Rules manual not indexed yet
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About the game
What you do in a play session
Hey everyone! Check out this game that throws you right into the American Revolution: 1775: Rebellion! Here, you and your friends will split into teams to relive the fight for independence. On one side, the Continental Army and Patriots fighting to create a new nation. On the other, the British Army and Loyalists trying to maintain control. The goal is simple: dominate the colonies, provinces, and territories. To achieve this, you'll call in reinforcements, including Native allies, Hessian mercenaries, and even the French army, depending on your side. Each faction has its own deck of cards to move troops, and combat resolution is quick and exciting, thanks to custom dice. Conquered an entire area? Raise a flag to show who's in charge! The game ends with the Treaty of Paris, and whoever has the most flags on the map is the big winner. It's an evolution of the system from 1812: The Invasion of Canada, but with a more agile pace, perfect for 2 to 4 players. The action heats up right from the start, with units already mingling on the map. Some rules have been tweaked to make the experience even more immersive and faithful to the historical period. And for those who enjoy an extra challenge, there's an advanced scenario about the Siege of Quebec. Ready to change the course of history? It's a game that shines in area control and tactical movement, with a dash of luck from the dice and plenty of strategy from the cards.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Academy Games, Inc., ASYNCRON games, Ediciones MasQueOca, Schwerkraft-Verlag
Designer
Beau Beckett, Jeph Stahl
Artist
Jarek Nocoń, Steve Paschal
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players is this game for?
1775: Rebellion is for 2 to 4 players. The most balanced and fun experience is usually with 4 players, divided into two teams.
How long does a game take?
Games typically last between 60 and 120 minutes, depending on the players' familiarity with the rules and the speed of their turns.
What's the game's complexity? Is it hard to learn?
The complexity is considered moderate (2.32/5 weight on BGG). The basic rules are easy to grasp, especially if you've played something similar before, but the strategy can be quite deep.
Does the game rely heavily on luck or is it more strategic?
It's a good balance! Dice rolls add an element of luck and unpredictability to combat, but managing your command cards and strategically positioning your units are crucial for victory.
Do I need to know English to play?
The game has very little text on the cards and main components, making it considered low language-dependent. Memorizing the few phrases is quick.
Is this a good game for someone new to wargames?
Yes! Because it's team-based and has more straightforward rules than many complex wargames, 1775: Rebellion is an excellent entry point into the genre.
What does 'Variable Player Powers' mean?
It means that each faction (Continental Army, Patriots, British Army, Loyalists) has unique abilities or advantages that change how you play and the strategies you can employ.
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