Washington's War

GMT Games, Spielworxx · Board game · 2010
2 · best 2 90 min Weight 2.9/5
9.1 rating Ludopedia
7.6 rating BGG
9.1 rating Ludopedia
7.6 rating BGG
Our Verdict

If you enjoy a good historical wargame but don't want to spend all day at the table, Washington's War is the perfect choice. A swift and decision-packed war of independence!

Highlights
  • Deep strategy
  • Fast playtime
  • Clever card mechanics
  • Quick combat
  • Asymmetrical factions
Keep in mind
  • Two players only
  • Specific theme
  • Text-dependent cards
HIGHLY RECOMMENDED
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
Hey there, history and strategy buffs! Washington's War rolls in as a polished redesign of the classic 'We the People,' plunging you headfirst into the American Revolutionary War. Get ready to relive the epic clash between Great Britain and the American colonists fighting for their independence. This isn't just a 'remake,' but a thoroughly rethought version that retains all the tactical depth of the original, yet with a surprising agility, playing out in about 90 minutes. Perfect for those who don't have all the time in the world but still crave a solid strategic wargame!

In the game, you can take on the role of King George III, trying to keep your colonies in check while dealing with a global war, or lead the Continental Congress, rallying your countrymen for liberty. What's cool is that the game is super friendly for quick matches and even online tournaments, featuring a dice-driven combat system that resolves battles in a flash. Plus, there's a clever card discard mechanic: even if you discard an event, your opponent can buy it with an operations card, turning 'bad' card distributions into strategic opportunities, not dead ends.

Washington's War also emphasizes the asymmetrical capabilities of the two sides: the British, with their conventional army and dominant naval power, excel along the coasts; while the Americans, with their small Continental Army and hopes for French intervention, struggle to keep their militias active inland. Victory goes to whoever best leverages their strengths and protects their weaknesses. It's a broadly tested and approved game, ensuring clear rules and a breathtaking competitive experience. So, ready to decide the fate of a nation or an empire?
Rules videos

In English

BEST PLAYER COUNT
2 BEST
WHERE TO BUY
Finding best prices...
Game details

Families

Country: France Country: Great Britain Country: USA Digital Implementations: Rally the Troops Holidays: 4th of July Players: Games with expansions that add solo play Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players War Level of Command: Strategic
Publisher GMT Games, Spielworxx
Designer Mark Herman
Artist Charles Kibler, Harald Lieske, John Trumbull, Mark Simonitch, Rodger B. MacGowan
Frequently Asked Questions
What is the player count and average playtime?
Washington's War is exclusively a 2-player game, with matches lasting approximately 90 minutes. Perfect for a quick strategic duel!
Is it a complex game for wargame beginners?
While it is a wargame, it was redesigned to be more streamlined and accessible than its predecessor. The complexity is moderate (BGG weight 2.89), making it a great entry point into the genre without sacrificing depth.
Do I need to know the history of the American Revolutionary War to play?
It's not a requirement, but having some historical knowledge can enrich the experience and immersion. The rules and event cards guide the narrative well, even for those who aren't history buffs.
How does the combat system work?
Combat is resolved quickly with dice rolls. This adds an element of luck, but strategy in movement and card play is crucial to tip the scales in your favor.
What are the main components of the game?
The game comes with a high-quality mounted map, two double-thick counter sheets, 110 event cards, two six-sided dice, a rule book, a play book, and two player aid cards.
Does the game have high replayability?
Yes! The asymmetry between the factions (British vs. Americans), the card mechanic that turns discards into opportunities, and the option to switch sides in the same sitting ensure that each game is unique and challenging.
Is the game language dependent?
Yes, the event cards have a fair amount of descriptive text. While the main game is in English, a translation of the cards is essential for a complete experience.