1824: Austria-Hungary

Double-O Games · Board game · 2005
3–6 · best 4 300 min Weight 3.8/5
100.0 rating Ludopedia
7.7 rating BGG
Buy
100.0 rating Ludopedia
7.7 rating BGG
Our Verdict
RECOMMENDED

If you love laying tracks and dabbling in stock markets, 1824: Austria‑Hungary serves up both with historic flair.

Highlights
  • Deep network building
  • Strategic auctions
  • Engaging stock management
Keep in mind
  • Long play time
  • Moderate learning curve
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About the game

What you do in a play session

1824: Austria-Hungary puts 3‑6 players in the shoes of railway magnates building lines, running trains and trading shares in the Austro‑Hungarian empire of the 1820s. You start with a pool of yellow, green, brown and grey tiles and lay them on the map to connect stations. Each track links two cities; trains – represented by cards – make imaginary trips between them, generating passenger revenue. The more important and numerous the stations on a route, the higher the profit for the company and its shareholders. The game blends auctioning of concessions, buying and selling stock, and network building in a cycle that mirrors a real railway business. You can own up to six Mountain Railways, four Coal Railways, seven precursors of the National Railways, plus shares in three National and five Regional railways. The player with the most shares in a company becomes its Director, deciding investments, route priorities and dividend distribution. At game end, the richest player in cash and shares wins. Simple core rules hide a deep interaction of route construction, stock speculation and director decisions, delivering epic sessions that can stretch to five hours.

Best player count

BGG community vote

3–6 players
3 REC
4 BEST
5 REC
6 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Country: Austria Country: Hungary Series: 18xx
Publisher Double-O Games
Designer Helmut Ohley, Leonhard "Lonny" Orgler

Community

Data from BoardGameGeek

205owners
64wishlist
28want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game typically take?
Usually between 4 and 5 hours, possibly longer with less experienced groups.
What is the ideal player count?
3‑6 players; with six the game tends to flow more smoothly.
Do I need prior 18xx experience?
Not required, but familiar players will grasp the mechanics faster.
What components are included?
Four‑color tiles, train cards, action cards, money tokens, company shares, map board and director markers.
Who should consider buying this game?
Fans of economic, railway and stock‑management games who are comfortable with longer play sessions.

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