100.0
rating
Ludopedia
—
rating
BGG
Our Verdict
For historical wargame fans who crave deep, lengthy sessions. Few games capture 1940's strategic tension this well.
Highlights
- Detailed hex map
- Immersive historical depth
- Challenging tactical combat
- High-quality Print & Play
Keep in mind
- Long playtime (4-5h)
- Requires translation for non-English speakers
- Two-player only
FOR GENRE FANS
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
1940: The Invasion of France puts you in command of German or Allied forces during one of WWII's most dramatic moments. The game recreates Germany's bold strategy of bypassing the Maginot Line through the Ardennes, catching the French off guard. With a detailed hex map and ~180 counters per side, you'll command tanks, infantry, and planes in history-defining battles. Combat uses ratio-based results tables paired with dice rolls. Prepare for 4-5 hours of pure military strategy where every decision could alter the war's course. As a Print & Play game, you can print high-quality components and assemble your own historical wargame.
GALLERY
1 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
2
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
(Web published)
Designer
Stéphane Moussiegt
Artist
Stéphane Moussiegt
How long does a game take?
4-5 hours - it's a deep dive for serious wargamers.
Are there many components to print?
Yes (~180 counters per side + large 69x98cm map), but print quality is excellent.
Is it hard to learn?
Intermediate complexity - hex-and-counter veterans will adapt faster.
Is language dependency an issue?
Original rules are in English/French; non-speakers may need translations.
Good for history buffs?
Absolutely! Perfectly recreates 1940's strategic dilemmas.