2GM Tactics

Draco Ideas · Board game · 2015
1–4 · best 2 Solo 30–120 min Weight 2.7/5
2.0 rating Ludopedia
7.5 rating BGG
Buy
2.0 rating Ludopedia
7.5 rating BGG
Our Verdict
FOR GENRE FANS

Fans of tactical war games and deck-building will love this. Blends deep strategy with the thrill of turning the tide with a well-played card.

Highlights
  • Deep card-based tactics
  • Immersive historical scenarios
  • Army customization
  • Solid solo mode
Keep in mind
  • Can intimidate beginners
  • Long playtime (up to 2h)
  • Dice luck factor
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

2GM Tactics is a strategic war game where you command an army using cards as units. Build your deck with infantry, tanks, artillery, and even air support to complete varied objectives—from destroying the enemy HQ to capturing territories. Choose between game modes: 'Battle Royal,' where you set up the battlefield from scratch, or historical scenarios like D-Day or the Battle of the Bulge. Each turn grants action points to deploy troops, play support cards, and adapt your strategy as the battle unfolds. With three decks (USA, Germany, and terrains), special equipment, and legendary generals like Patton and Rommel, every match is a unique blend of tactics and bluffing. Do you have what it takes to turn the tide?

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

1–4 players
1 REC
2 BEST
3 OK
4 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Crowdfunding: Verkami Players: Games with Solitaire Rules Players: Wargames with Solitaire Rules
Publisher Draco Ideas
Designer Proyecto Enigma
Artist Matias Cazorla, Proyecto Enigma, Ramses Bosque

Community

Data from BoardGameGeek

1,329owners
176wishlist
31want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can play?
1 to 4 players, with solid solo rules.
What's the average playtime?
From 30 minutes (short scenarios) up to 2 hours (epic battles).
Do I need to pre-build the deck?
Nope! You construct your deck during the game, choosing units as you earn points.
Is it too complex for beginners?
There's a learning curve, but the manual helps. Best for those familiar with war games.
What makes it unique?
The flexibility (play how you want) and generals with game-changing abilities.
Does it need a lot of table space?
The modular board fits a standard table, but you can adjust based on the scenario.

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