6.7
rating
Ludopedia
6.7
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those who enjoy Euro games with a historical twist and asymmetrical powers. The highlight is the thrill of recruiting real-life geniuses.
Highlights
- Well-implemented asymmetrical powers
- Recruiting legendary inventors
- High replayability via event cards
- Dynamic blend of mechanics
Keep in mind
- Moderate initial learning curve
- 'Take that' elements might annoy some
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About the game
What you do in a play session
Step back into the second half of the 19th Century, an era of explosive scientific discovery that reshaped how humanity lives, works, and communicates. In Age of Inventors, you lead the charge into a bright future by managing one of four distinct laboratories: Government, Corporation, University, or Innovator. Each lab provides asymmetrical powers, meaning your strategy will shift depending on who you are playing as.
The core gameplay is a high-energy blend of worker placement and action selection. You'll deploy your lab assistants to gather critical scientific resources—physics, chemistry, and engineering—and spend your most valuable asset, "Ideas," to conceive new inventions. Want to recruit legends like Tesla, Marie Curie, or Einstein? You can, and their unique abilities can give you a massive edge over your opponents. You can also purchase equipment to boost your efficiency, though these choices indirectly affect your turn order each round.
Completing inventions grants immediate abilities and advances humanity's progress across three main tracks: Industrial, Economic, and Academic. However, the path to victory is multifaceted. You can earn secret victory points through clever placement on the board, collect Breakthrough Tokens, or climb the Ingenuity rank—though advancing your rank often comes with a price.
To keep things fresh, Breaking News cards introduce random rule changes every round, ensuring high replayability. Age of Inventors balances the depth of a competitive Euro game with the accessibility of a family game, offering a fast-paced experience where tile placement and asymmetrical powers collide. Whether you're a hardcore strategist or a casual gamer, the race to become the most influential laboratory in society is intense and rewarding!
The core gameplay is a high-energy blend of worker placement and action selection. You'll deploy your lab assistants to gather critical scientific resources—physics, chemistry, and engineering—and spend your most valuable asset, "Ideas," to conceive new inventions. Want to recruit legends like Tesla, Marie Curie, or Einstein? You can, and their unique abilities can give you a massive edge over your opponents. You can also purchase equipment to boost your efficiency, though these choices indirectly affect your turn order each round.
Completing inventions grants immediate abilities and advances humanity's progress across three main tracks: Industrial, Economic, and Academic. However, the path to victory is multifaceted. You can earn secret victory points through clever placement on the board, collect Breakthrough Tokens, or climb the Ingenuity rank—though advancing your rank often comes with a price.
To keep things fresh, Breaking News cards introduce random rule changes every round, ensuring high replayability. Age of Inventors balances the depth of a competitive Euro game with the accessibility of a family game, offering a fast-paced experience where tile placement and asymmetrical powers collide. Whether you're a hardcore strategist or a casual gamer, the race to become the most influential laboratory in society is intense and rewarding!
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
OK
2
BEST
3
BEST
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Meeple Pug
Designer
Aiollus, Iskios, VantoN
Artist
Mike Katoglou
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is the game too complex?
It has a medium weight (around 2.88 on BGG), so it's not a gateway game, but it's manageable. If you've played worker placement Euros, you'll pick it up quickly.
Can I play it solo?
Yes! The game includes a solo/solitaire mode for those who want to test strategies or play alone.
How long does a game take?
Usually between 40 to 80 minutes, depending on the player count and the group's experience.
Who would you recommend this to?
Anyone who loves resource management, the history of science, and games where players start with asymmetrical abilities.
Is the game very aggressive?
It features 'Take That' mechanics, meaning there's some direct interaction to hinder opponents, but the main focus remains on building your own lab.
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