Our Verdict
RECOMMENDED
Fans of cooperative campaigns with narrative and tactical combat will love this. Crafting spells with crystals is as satisfying as it sounds!
Highlights
- Creative crystal combinations
- Engaging narrative
- Stylish miniatures
- Mission variety
- Unique character abilities
Keep in mind
- Requires translation for non-English speakers
- Playtime can be long
- Dice luck plays a big role
Rules manual not indexed yet
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About the game
What you do in a play session
Alchemical Crystal Quest is a cooperative adventure where you and your friends take on the roles of alchemist wizards on a mission to save Professor Blue Hat from the clutches of the villain Darkthony. With a modular board that changes with each mission, you'll explore the Bat Islands, collect magical crystals, and combine their colors to create unique spells. Each wizard has special abilities, and dice rolls determine the success of battles against Darkthony's minions. Get ready to fly on winged creatures, shrink to fit through tight spaces, and even trade crystals to upgrade your weapons. The campaign features 10 missions that tell a complete story, with each session lasting between 40 and 120 minutes. The cartoon-style miniatures bring characters, enemies, and pets to life, making the experience even more immersive. Can you stop Darkthony's evil plan?
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Self-Published), Mystical Games
Designer
Beatriz Alvarez, Pablo Miras
Artist
Beatriz Alvarez, Borja Pindado Arribas, Pablo Miras, Paco Dana
Community
Data from BoardGameGeek
474owners
66wishlist
9want to play
Frequently Asked Questions
Quick answers before you buy
How many players can participate?
1 to 4 players, perfect for solo or group sessions.
What's the average playtime?
Between 40 and 120 minutes depending on the mission. Early ones are shorter for learning the rules.
Is translation needed to play?
Yes, the game has considerable English text. A homemade translation of cards helps a lot.
Is there replay value after completing the 10 missions?
The main story remains the same, but combat randomness and spell-crafting freedom ensure good replayability.
Do miniatures require assembly or painting?
No, they come pre-assembled and painted in cartoon style. But customization is possible for those who want to paint them.
Is it good for cooperative game beginners?
Yes, rules are accessible and the game scales well from 1 to 4 players. Great starting point for newcomers.
Are there expansions or extra content?
This second edition already includes everything from the first version plus new chapters and mechanics. No separate expansions yet.
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