For historical wargamers who crave deep tactical decisions, Metz 1870 shines. The Blind Swords system creates nail-biting tension—you never know which unit activates next, just like a real battlefield. The tech disparity simulation (machine guns vs. Krupp artillery) is brilliant, but requires patience: a long game with crunchy rules worth mastering.
- Unpredictable chit-pull system
- Historically accurate combat
- Crunchy hex-based details
- Not beginner-friendly
- Games can take 8h+
About the game
What you do in a play session
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
Prices monitored daily
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
Is it language-dependent?
Does it play well solo?
What's special about Blind Swords?
Which side is beginner-friendly?
Other Games You'll Like
Based on mechanics and theme
Battles of Napoleon: Volume I – EYLAU 1807
Stonewall Jackson's Way
Hoplite: Warfare in the Greco-Persian Age 5th-4th Century BC
Carthage: The First Punic War – The Ancient World, Vol. II
World At War 85: Storming the Gap
Operation Dauntless: The Battles for Fontenay and Rauray, France, June 1944
Liberty Roads
Russian Front