8.0
rating
Ludopedia
6.8
rating
BGG
Our Verdict
Great for fans of card games who enjoy a twist of suspense and strategy.
Highlights
- Intriguing hidden goal
- Familiar trick‑taking dynamics
- Fast gameplay
Keep in mind
- Watch the learning curve
- Needs careful card counting
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About the game
What you do in a play session
The title Auf falscher Fährte, which translates to ‘On the Wrong Track’, hints that the game can be as addictive as it is confusing. At its core it’s a trick‑taking game, but with a twist of unpredictability: before each hand, four cards are placed face‑down and players don’t know whether they’ll want to win the most tricks or the fewest. The total value of those hidden cards sets the target, and only after all four are revealed does the strategy really kick in.
Players are dealt a hand of cards and, in each round, must decide which card to play to try to win the trick. The trick‑taking mechanic is familiar to anyone who’s played games like Truco, Hearts, or Pinochle, but the hidden‑goal rule adds a layer of suspense: you might be aiming to win the most tricks while another player, unaware of your objective, is trying to win the fewest. This creates conflict of interest and tense moments when the cards you don’t want end up in your hand.
The game usually takes about 30 minutes and works best with 3 to 4 players. A standard 32‑card (or 52‑card, depending on the edition) deck is enough, but the surprise element of the hidden cards ensures every game feels different. The learning curve is moderate: those familiar with trick‑taking will pick it up quickly, but the hidden‑target rule can trip up beginners, demanding careful card counting and anticipation of opponents’ intentions.
In short, Auf falscher Fährte is a card game that blends the familiarity of trick‑taking with the tension of an unseen objective, delivering a fun and strategic experience that keeps players on their toes—and sometimes a little frustrated by luck.
Players are dealt a hand of cards and, in each round, must decide which card to play to try to win the trick. The trick‑taking mechanic is familiar to anyone who’s played games like Truco, Hearts, or Pinochle, but the hidden‑goal rule adds a layer of suspense: you might be aiming to win the most tricks while another player, unaware of your objective, is trying to win the fewest. This creates conflict of interest and tense moments when the cards you don’t want end up in your hand.
The game usually takes about 30 minutes and works best with 3 to 4 players. A standard 32‑card (or 52‑card, depending on the edition) deck is enough, but the surprise element of the hidden cards ensures every game feels different. The learning curve is moderate: those familiar with trick‑taking will pick it up quickly, but the hidden‑target rule can trip up beginners, demanding careful card counting and anticipation of opponents’ intentions.
In short, Auf falscher Fährte is a card game that blends the familiarity of trick‑taking with the tension of an unseen objective, delivering a fun and strategic experience that keeps players on their toes—and sometimes a little frustrated by luck.
Gallery
Box and component photos
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Best player count
BGG community vote
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Berliner Spielkarten, 数寄ゲームズ (Suki Games)
Designer
Jürgen Kraul
Artist
Yusuke Mamada, 別府さい (Sai Beppu)
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
The game shines with 3 to 4 players, but it can be played with 2 or even 5 if you want to challenge the dynamics.
How long does a game last?
Average playtime is about 30 minutes, but it can range from 20 to 40 minutes depending on player experience.
What components are required?
A standard 32‑ or 52‑card deck, depending on the edition, and a small pot to hold the hidden cards.
What is the difficulty level?
The learning curve is moderate. Familiarity with trick‑taking games helps, but the hidden‑goal rule demands extra attention.
Who is this game recommended for?
Great for groups that enjoy quick card games with a touch of strategy and surprise, and works well at family or friends’ game nights.
How does the hidden‑card rule work?
At the start of each hand, four cards are placed face‑down in a pot. The total value of those cards sets whether the goal is to win the most or the fewest tricks, and only after all four are revealed do players know which objective to pursue.
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