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rating
Ludopedia
7.9
rating
BGG
Our Verdict
FOR GENRE FANS
A heavy and epic operational wargame for history buffs and logistics lovers.
Highlights
- Detailed operational scale
- Varied scenario lengths
- Challenging and realistic terrain
- High historical fidelity
Keep in mind
- Extremely complex rules
- Very long playtime
- Steep learning curve
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About the game
What you do in a play session
If you think WWII has been fully covered, get ready to dive into the chaos of the Burmese jungles! Burma: The Campaign in Northern Burma, 1944 is the sixth gem in the renowned OCS (Operational Combat Series) and presents a brutal, fascinating setting. The game focuses on the critical period of 1944, when the Japanese army launched a massive offensive (the U-Go offensive) and faced historic defeats at Imphal and Kohima. It is an operational-scale wargame where you command forces ranging from elite units to questionable troops, all within a terrain that acts as a formidable enemy.
What makes this title special is the diversity of battlefronts. While the Japanese attempt their advance, multiple dramas unfold simultaneously: the Chindits infiltrating the enemy rear and Sino-American forces pushing toward Myitkyina. The terrain is a logistical nightmare, with dense jungles and mountains that make supply incredibly difficult, forcing you to think far beyond direct combat. Prepare to manage a wide variety of units, including the feared Gurkhas, and even exotic transport options like elephants and oxen, alongside air supply logistics.
The scale ranges from battalions to divisions, and the flexibility is a major highlight: you can play quick scenarios lasting one or two hours to learn the ropes, or dive into epic campaigns that can stretch up to 60 hours! It is a dense, heavy, and deeply strategic game, perfect for those who want to feel the real weight of commanding armies in extreme geographical conditions. If you enjoy operational wargames with high historical fidelity and a robust combat system, this is your next challenge.
What makes this title special is the diversity of battlefronts. While the Japanese attempt their advance, multiple dramas unfold simultaneously: the Chindits infiltrating the enemy rear and Sino-American forces pushing toward Myitkyina. The terrain is a logistical nightmare, with dense jungles and mountains that make supply incredibly difficult, forcing you to think far beyond direct combat. Prepare to manage a wide variety of units, including the feared Gurkhas, and even exotic transport options like elephants and oxen, alongside air supply logistics.
The scale ranges from battalions to divisions, and the flexibility is a major highlight: you can play quick scenarios lasting one or two hours to learn the ropes, or dive into epic campaigns that can stretch up to 60 hours! It is a dense, heavy, and deeply strategic game, perfect for those who want to feel the real weight of commanding armies in extreme geographical conditions. If you enjoy operational wargames with high historical fidelity and a robust combat system, this is your next challenge.
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
The Gamers, Multi-Man Publishing
Designer
Dave Friedrichs, Dean Essig
Artist
David Pentland, Dean Essig, Nicolás Eskubi
Community
Data from BoardGameGeek
1,354owners
186wishlist
55want to play
Frequently Asked Questions
Quick answers before you buy
What is the average playtime?
It depends on the scenario! It can range from 1 hour in quick scenarios to 60 hours in massive campaigns.
Is the game very complex?
Yes, it is a high-complexity wargame (weight 4/5), requiring full attention to logistics and OCS rules.
Can I play solo?
Yes, the game has moderate solitaire suitability.
How many players is it intended for?
The game is designed for 1 or 2 players, making it ideal for tactical duels.
What should I know before buying?
You should be comfortable with operational wargames and have plenty of time for the larger campaigns.
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