Call to Glory

White Goblin Games · Board game · 2012
2–4 · best 3 30 min Weight 1.5/5
7.0 rating Ludopedia
6.4 rating BGG
Buy
7.0 rating Ludopedia
6.4 rating BGG
Our Verdict

If you love quick and strategic games, Call to Glory is a blast. Easy to learn but with just enough tension to keep every game exciting.

Highlights
  • Fast and fun
  • Charming Japanese theme
  • Variants add replayability
Keep in mind
  • Can feel a bit random
  • Direct interaction may frustrate some
RECOMMENDED
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About the game
Call to Glory is a fast and fun card game, packed in a handy tin box. The goal is to collect Japanese characters of different values to score points. If you have two or more cards of the same character in your hand, you can risk playing them to score at the end of the round. But watch out: if another player reveals more cards of the same type, your already-played cards are discarded! The game includes two variants: 'Imperial Tasks', which adds extra missions for scoring, and 'The Power of the Ninja', which makes ninja cards more powerful. Perfect for those who want a quick game with a touch of strategy and a charming Japanese theme.
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Game details

Categories

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Country: Japan Digital Implementations: Yucata
Publisher White Goblin Games
Designer Michael Schacht
Artist Drew Baker
Community
660 owners
0 wishlist
0 played
660 interactions
Frequently Asked Questions
How many players can play?
2 to 4 players.
How long does a game take?
About 30 minutes.
Is it hard to learn?
No, the game is very simple and great for beginners.
Does it need translation?
No, the game is language-independent.
What's the recommended age?
8 and up, but adults will enjoy it too.