7.6
rating
Ludopedia
7.1
rating
BGG
Our Verdict
RECOMMENDED
If you enjoy games that blend physical skill with tactical depth, Carrom offers guaranteed fun with a dash of tradition.
Highlights
- Engaging manual dexterity
- High replay value
- Cooperative team mode
Keep in mind
- Precision learning curve
- Requires smooth surface
Rules manual not indexed yet
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About the game
What you do in a play session
Carrom can be described as "finger pool": on a 29‑inch square wooden board, each player flicks a heavy disc (the striker) toward smaller wooden pieces called carrom‑men. The goal is to pocket all nine of your own pieces – black or white – and also capture the red queen, which awards extra points. A single round, known as a "board," ends when a player or team clears their pieces and the queen; points are then tallied and a new board begins. Play follows the International Carrom Federation's "Laws of Carrom," typically using powder to reduce board friction. A full game continues until a player reaches 25 points or eight boards have been completed. In addition to solo play, Carrom supports team formats of two or more players, turning it into a team‑based game that blends positioning strategy with physical skill. Strategies range from blocking shots and banking off the edges to queen control and cover shots that prevent opponents from scoring. While the exact origin is murky – possible roots in India, Bangladesh, or even Egypt – the game spread throughout Southeast Asia, Europe and North America in the 20th century, carried by the Indian diaspora. Today Carrom appeals to both dexterity enthusiasts and those looking for a relaxed social experience, and can be played with or without cues, though the classic finger flick remains the norm.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
BEST
3
OK
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Public Domain), (Unknown), ABRA, ASS Altenburger Spielkarten, Carrom Art, Carrom Company, Funskool Games, IKEA, Mespi, Mitra, Olympic, Philos, Pin International, Queen Games
Designer
(Uncredited)
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can join?
2 to 4 players, with the option to form 2‑vs‑2 teams.
How long does a game last?
Typically around 60 minutes, depending on the number of boards played.
What is the game's complexity?
Light to moderate – the rules are easy, but mastering precision takes practice.
What are the main components?
A 74 cm wooden board, striker, 18 carrom‑men (9 per color), a red queen, and powder for the surface.
Is it suitable for kids?
Yes, with supervision; the required dexterity can be a good motor skill exercise.
Can I use cues instead of flicking?
Some variants allow cues, but the classic game uses finger flicks only.
Are there penalties for pocketing an opponent's piece?
Yes, pocketing the opponent's piece usually results in a lost turn or point deduction.
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