7.0
rating
Ludopedia
6.9
rating
BGG
Our Verdict
Fans of worker placement games with a dash of sabotage and fantasy will have a blast here. Cavern Tavern mixes strategy and chaos in perfect doses!
Highlights
- Competitive fun with sabotage
- Immersive tavern theme
- Multiple viable strategies
Keep in mind
- Can be harsh for new players
- Games may drag with 6 players
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
In a fantasy world torn by endless wars, the Cavern Tavern is the only refuge where heroes and adventurers can relax — and you're the poor soul who has to serve them! In this dice worker placement game, each player takes on the role of a tavern employee, trying to impress the grumpy boss, Nasty the Dwarf, while serving drinks, gathering ingredients, and fulfilling orders. With 21 locations to place your dice-workers, you'll need strategy to prioritize tasks, manage resources, and, of course, sabotage your coworkers when possible. The faster you deliver orders, the more points you earn, but delay and your reputation with the boss plummets. Do you have what it takes to be the best employee in this chaotic tavern?
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
1
OK
2
REC
3
REC
4
BEST
5
REC
6
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Final Frontier Games
Designer
Ivana Krstevski, Maja Matovska, Toni Toshevski, Vojkan Krstevski
Artist
Mihajlo Dimitrievski, Vojkan Krstevski
How many players can play?
1 to 6 players, with specific rules for solo mode.
What's the average playtime?
Between 60 and 120 minutes, depending on player count and group experience.
Is it hard to learn?
The game has medium weight (2.4/5 on BGG), ideal for those with some board game experience.
Is there a lot of player interaction?
Yes! The sabotage mechanic (Take That) allows direct actions against other players.
Is it too luck-dependent because of dice?
Dice define your options, but strategy lies in how you use them. It's not purely random.
Is it worth it for solo play?
Solo mode is fun, but the game shines best with 3-5 players to enjoy the interaction.