Our Verdict
RECOMMENDED
Fans of worker placement games with a dash of sabotage and fantasy will have a blast here. Cavern Tavern mixes strategy and chaos in perfect doses!
Highlights
- Competitive fun with sabotage
- Immersive tavern theme
- Multiple viable strategies
Keep in mind
- Can be harsh for new players
- Games may drag with 6 players
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About the game
What you do in a play session
In a fantasy world torn by endless wars, the Cavern Tavern is the only refuge where heroes and adventurers can relax — and you're the poor soul who has to serve them! In this dice worker placement game, each player takes on the role of a tavern employee, trying to impress the grumpy boss, Nasty the Dwarf, while serving drinks, gathering ingredients, and fulfilling orders. With 21 locations to place your dice-workers, you'll need strategy to prioritize tasks, manage resources, and, of course, sabotage your coworkers when possible. The faster you deliver orders, the more points you earn, but delay and your reputation with the boss plummets. Do you have what it takes to be the best employee in this chaotic tavern?
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
OK
2
REC
3
REC
4
BEST
5
REC
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Final Frontier Games
Designer
Ivana Krstevski, Maja Matovska, Toni Toshevski, Vojkan Krstevski
Artist
Mihajlo Dimitrievski, Vojkan Krstevski
Community
Data from BoardGameGeek
2,408owners
363wishlist
40want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
1 to 6 players, with specific rules for solo mode.
What's the average playtime?
Between 60 and 120 minutes, depending on player count and group experience.
Is it hard to learn?
The game has medium weight (2.4/5 on BGG), ideal for those with some board game experience.
Is there a lot of player interaction?
Yes! The sabotage mechanic (Take That) allows direct actions against other players.
Is it too luck-dependent because of dice?
Dice define your options, but strategy lies in how you use them. It's not purely random.
Is it worth it for solo play?
Solo mode is fun, but the game shines best with 3-5 players to enjoy the interaction.
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