Close Action: The Age of Fighting Sail Vol. 1

Clash of Arms Games · Board game · 1997
2–30 · best 8 240 min Weight 3.5/5
rating Ludopedia
7.8 rating BGG
Buy
rating Ludopedia
7.8 rating BGG
Our Verdict
FOR GENRE FANS

If you're a historical wargame enthusiast and dream of commanding fleets in the Age of Sail, Close Action is a perfect fit. A deep and scalable naval simulation that will make you smell the gunpowder!

Highlights
  • Deep naval simulation
  • Scales for many players
  • Detailed historical realism
  • Engaging fleet tactics
  • Miniatures compatible
Keep in mind
  • Very long playtime
  • Complex ruleset
  • Steep learning curve
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Get ready to command your fleet in the Age of Sail with Close Action: The Age of Fighting Sail Vol. 1! This naval simulation wargame throws you into the heart of maritime conflicts that shaped history, from the Napoleonic Wars to the American War of Independence and the War of 1812. Ever imagined outsmarting British naval tactics or even challenging the legend of Nelson in a fleet battle? Here's your chance! Featuring around 25 scenarios, ranging from ship-vs-ship duels to epic naval campaigns like the Nile, you'll have the opportunity to control British, French, Russian, Turkish, and Spanish vessels. The game was meticulously developed over a decade by Mark Campbell, offering an immersive experience with 70 ship counters and 140 additional markers, all on two large 34"x22" maps. Gameplay unfolds on a hexagonal grid, ensuring precise movements and a high level of realism to recreate historical battles. You'll need to coordinate your fleet's movements, send crucial signals to your allied captains, and manage your crew, whether it's adjusting sails or firing the mighty cannons. A highlight is the game's incredible scalability, working perfectly for 2 players as well as larger groups of up to 30, maintaining intensity and strategy at any number. If you're a miniatures enthusiast, the rules and charts are fully compatible, allowing you to take the action to a 'big mat'.

Best player count

BGG community vote

2–30 players
2 BEST
3 REC
4 BEST
5 REC
6 BEST
7 BEST
8 BEST
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14 BEST
15 OK
16 OK
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Game details

Mechanics, categories, families and credits

Families

Digital Implementations: VASSAL History: Age of Kings History: French Revolutionary Wars History: Napoleonic Wars History: War of 1812 Players: Wargames with Rules Supporting Only Two Players Series: Close Action (Clash of Arms Games)
Publisher Clash of Arms Games
Designer Mark A. Campbell
Artist Tom Hannah

Community

Data from BoardGameGeek

956owners
254wishlist
65want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
What is the average playtime for Close Action?
Prepare for a full immersion! Close Action games typically last around 4 hours, but can extend depending on the scenario and the number of players. It's a game for those who enjoy planning and experiencing battle at a leisurely pace.
How many players is this game ideal for?
Close Action is surprisingly flexible! While it works great for 2 players in naval duels, it's designed to scale wonderfully, supporting up to 30 players in fleet scenarios. The experience is rich in both intimate confrontations and grand battles.
Is it a complex game for wargame beginners?
As a naval simulation wargame, Close Action has considerable complexity (BGG weight 3.5/5). It requires dedication to learn the rules of movement, combat, and crew management. It's not the easiest starting point for beginners, but it greatly rewards those who delve deeper.
What are the main components of the game?
Inside the box, you'll find two large 34"x22" maps with a hexagonal grid, 70 detailed ship counters, and 140 additional markers to track damage, crew, and other events. And, of course, the rulebook and essential tables for the simulation.
Can I use ship miniatures with this game?
Absolutely! One of the great advantages of Close Action is that its rules and charts are fully adaptable for those who prefer to use ship miniatures instead of the included counters. It's perfect for taking your naval battles to a 'big mat' with great style.
What is the main focus of the gameplay?
The main focus is the tactical and strategic simulation of naval combat in the Age of Sail. You'll be coordinating fleet movements, managing your crew for different tasks (like sails and cannons), and trying to outmaneuver your opponent through maneuvers and firepower. It's pure naval strategy!

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