—
rating
Ludopedia
7.8
rating
BGG
Our Verdict
FOR GENRE FANS
If you're a historical wargame enthusiast and dream of commanding fleets in the Age of Sail, Close Action is a perfect fit. A deep and scalable naval simulation that will make you smell the gunpowder!
Highlights
- Deep naval simulation
- Scales for many players
- Detailed historical realism
- Engaging fleet tactics
- Miniatures compatible
Keep in mind
- Very long playtime
- Complex ruleset
- Steep learning curve
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Get ready to command your fleet in the Age of Sail with Close Action: The Age of Fighting Sail Vol. 1! This naval simulation wargame throws you into the heart of maritime conflicts that shaped history, from the Napoleonic Wars to the American War of Independence and the War of 1812. Ever imagined outsmarting British naval tactics or even challenging the legend of Nelson in a fleet battle? Here's your chance! Featuring around 25 scenarios, ranging from ship-vs-ship duels to epic naval campaigns like the Nile, you'll have the opportunity to control British, French, Russian, Turkish, and Spanish vessels. The game was meticulously developed over a decade by Mark Campbell, offering an immersive experience with 70 ship counters and 140 additional markers, all on two large 34"x22" maps. Gameplay unfolds on a hexagonal grid, ensuring precise movements and a high level of realism to recreate historical battles. You'll need to coordinate your fleet's movements, send crucial signals to your allied captains, and manage your crew, whether it's adjusting sails or firing the mighty cannons. A highlight is the game's incredible scalability, working perfectly for 2 players as well as larger groups of up to 30, maintaining intensity and strategy at any number. If you're a miniatures enthusiast, the rules and charts are fully compatible, allowing you to take the action to a 'big mat'.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
BEST
3
REC
4
BEST
5
REC
6
BEST
7
BEST
8
BEST
9
BEST
10
BEST
11
BEST
12
BEST
13
BEST
14
BEST
15
OK
16
OK
17
OK
18
OK
19
OK
20
OK
21
OK
22
OK
23
OK
24
OK
25
OK
26
OK
27
OK
28
OK
29
OK
30
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Clash of Arms Games
Designer
Mark A. Campbell
Artist
Tom Hannah
Community
Data from BoardGameGeek
956owners
254wishlist
65want to play
Frequently Asked Questions
Quick answers before you buy
What is the average playtime for Close Action?
Prepare for a full immersion! Close Action games typically last around 4 hours, but can extend depending on the scenario and the number of players. It's a game for those who enjoy planning and experiencing battle at a leisurely pace.
How many players is this game ideal for?
Close Action is surprisingly flexible! While it works great for 2 players in naval duels, it's designed to scale wonderfully, supporting up to 30 players in fleet scenarios. The experience is rich in both intimate confrontations and grand battles.
Is it a complex game for wargame beginners?
As a naval simulation wargame, Close Action has considerable complexity (BGG weight 3.5/5). It requires dedication to learn the rules of movement, combat, and crew management. It's not the easiest starting point for beginners, but it greatly rewards those who delve deeper.
What are the main components of the game?
Inside the box, you'll find two large 34"x22" maps with a hexagonal grid, 70 detailed ship counters, and 140 additional markers to track damage, crew, and other events. And, of course, the rulebook and essential tables for the simulation.
Can I use ship miniatures with this game?
Absolutely! One of the great advantages of Close Action is that its rules and charts are fully adaptable for those who prefer to use ship miniatures instead of the included counters. It's perfect for taking your naval battles to a 'big mat' with great style.
What is the main focus of the gameplay?
The main focus is the tactical and strategic simulation of naval combat in the Age of Sail. You'll be coordinating fleet movements, managing your crew for different tasks (like sails and cannons), and trying to outmaneuver your opponent through maneuvers and firepower. It's pure naval strategy!
Other Games You'll Like
Based on mechanics and theme