7.1
rating
Ludopedia
6.8
rating
BGG
Our Verdict
Looking for a space race with dice and some good jabs at your opponent? Cosmic Run: Rapid Fire is for you! It's fast, portable, and straight to the point.
Highlights
- Fast-paced space race
- Direct and fun attacks
- Super portable
- Exciting dice rolling
Keep in mind
- Luck can be a factor
- Little strategic depth
- Aggressive interaction
RECOMMENDED
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In 2456, Earth is a distant memory, and humanity is on the hunt for a new home. Two factions are locked in a desperate struggle for survival and the colonization of promising planets. But the race isn't just between them; a hostile alien race is scattering space mines to sabotage ships. Will your faction make it there first and secure the future of the species?
Cosmic Run: Rapid Fire is the direct and standalone sequel to Cosmic Run, promising a faster-paced, action-packed experience. Forget the delays; this game is direct and aggressive, featuring direct attacks on opponents to disrupt their plans and secure your advantage. The game is incredibly portable, fitting in the palm of your hand with just ten dice and some score sheets. Perfect for taking anywhere and jumping into a quick match whenever the competitive urge strikes.
The core mechanic revolves around rolling dice with icons and using the results to advance, attack, or defend. It's a game that blends the luck of the roll with tactical decisions about how to use your resources and when to sabotage your adversary. Ideal for those who enjoy racing games with a combat element and a touch of controlled luck. Its portability is a major plus, but the simplicity of the rules and the direct nature of the interaction might not appeal to those seeking deep strategic complexity or more intricate themes. It's a frantic space race where every roll can alter the course of the battle and colonization.
Cosmic Run: Rapid Fire is the direct and standalone sequel to Cosmic Run, promising a faster-paced, action-packed experience. Forget the delays; this game is direct and aggressive, featuring direct attacks on opponents to disrupt their plans and secure your advantage. The game is incredibly portable, fitting in the palm of your hand with just ten dice and some score sheets. Perfect for taking anywhere and jumping into a quick match whenever the competitive urge strikes.
The core mechanic revolves around rolling dice with icons and using the results to advance, attack, or defend. It's a game that blends the luck of the roll with tactical decisions about how to use your resources and when to sabotage your adversary. Ideal for those who enjoy racing games with a combat element and a touch of controlled luck. Its portability is a major plus, but the simplicity of the rules and the direct nature of the interaction might not appeal to those seeking deep strategic complexity or more intricate themes. It's a frantic space race where every roll can alter the course of the battle and colonization.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Dr. Finn's Games
Designer
Steve Finn
Artist
Lawrence van der Merwe, Sebastian Koziner
How many players can play?
This game is for 1 to 2 players.
How long does a game take?
Games are quick, typically lasting between 20 and 30 minutes.
Is it a difficult game to learn?
No, the complexity is considered low (BGG weight 2/5), ideal for those who want something lighter and more direct.
What are the main components?
The game comes with 10 dice and score sheets. It's very compact!
Do I need to know English to play?
There is no language dependency; the icons on the dice and the writing on the sheets are universal.
What kind of game is it most similar to?
Think of racing games with dice rolling and a 'take that' element to hinder the opponent.
Is it good for playing with people who don't enjoy very complex games?
Yes! Its simplicity and speed make it a great option for casual gamers or to warm up the table.