Our Verdict
RECOMMENDED
If you love suspenseful mysteries with deduction and a hidden traitor, Cover Up delivers a unique experience. The game shines with ambiguous clues that demand creative interpretation.
Highlights
- Cryptic and challenging clues
- Well-implemented betrayal mechanic
- Immersive investigative atmosphere
- High replayability
Keep in mind
- Requires engaged players
- Can be complex for beginners
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About the game
What you do in a play session
Cover Up is an asymmetric deduction and mystery game for 3-5 players, where the wealthy heiress Eleanor Louise Duke is found dead in her secluded mansion. While most players take on the role of detectives trying to solve the crime, one of them is the Murderer, manipulating clues and planting misinformation to escape justice. The game stands out for its system of cryptic clues: detectives may have to assemble a composite sketch from fragmentary descriptions or interpret evasive answers from witnesses. Each clue points to multiple possibilities, and it's up to the group to decide which interpretation will lead them to the truth. The Murderer, in turn, not only hides evidence but also steers the investigation toward wrong suspects, weapons, and motives. A tense and immersive experience that blends deduction, discussion, and deception, perfect for fans of detective stories and film noir.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
OK
4
OK
5
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
CRIME CASES
Designer
Dennis Burfey
Artist
Maria Becvar
Community
Data from BoardGameGeek
3wishlist
2want to play
Frequently Asked Questions
Quick answers before you buy
How many players are ideal?
The game works best with 4 or 5 players, but is playable with 3 (though slightly less dynamic).
How long does a game typically last?
Between 30 and 60 minutes, depending on the number of players and case complexity.
Is it hard to learn?
Rules are moderate - those familiar with deduction games will pick it up quickly, but beginners might need a game to get used to it.
Do you need to be good at drawing?
No! The drawings are more about communication than art - even doodles can work as effective clues.
Are there expansions or extra scenarios?
Currently it's a self-contained game, but its nature allows for easy creation of new cases.
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