6.6
rating
Ludopedia
6.7
rating
BGG
Our Verdict
If you love party games full of gossip and bluffing, Dark City will keep you hooked from start to finish.
Highlights
- Engaging bluffing
- Card combo fun
- Fun horror vibe
Keep in mind
- Rules can be confusing
- Variable playtime
HIGHLY RECOMMENDED
Rules manual not indexed yet
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Dark City, released in 2018, has carved out a niche for those who enjoy a mix of horror, humor, and lively conversation. The game brings together four to eight players in a card‑based clash where each player takes on the role of a guardian or monster—vampire, werewolf, zombie, hunter, or priest. The premise is simple: choose a character, discover who’s on the table, and then use your character’s signature gesture to attack the others. The real fun comes from how those gestures fit into a rock‑paper‑scissors‑style system with “take that” rules that let one player interrupt another’s action, creating a tense, bluff‑heavy atmosphere.
Gameplay starts with the Acting Player randomly discarding three cards from the deck. Then, players perform an open draft, picking between monsters or guardians that remain available. Each card carries a secret objective that, when fulfilled, earns experience points (XP). After selecting the card, the player points their character’s gesture at a chosen target; if the gesture wins, the target is “killed” and the attacker gains XP. If the target survives, they can try to flee, attempting to stop the attacker from scoring. Actions resolve in initiative order, which can shift each round.
The game ends when a player accumulates enough XP to meet one of four victory conditions: complete three objectives, kill four enemies, escape from five attacks, or take control of three areas. The open‑draft and set‑collection mechanics add strategic tension, while simultaneous action selection keeps everyone on their toes. The horror vibe is balanced with dark humor, and the presence of iconic horror movie characters adds a nostalgic touch. If you enjoy party games that demand deduction, bluffing, and a dash of terror, Dark City is a choice that will keep the table buzzing.
Gameplay starts with the Acting Player randomly discarding three cards from the deck. Then, players perform an open draft, picking between monsters or guardians that remain available. Each card carries a secret objective that, when fulfilled, earns experience points (XP). After selecting the card, the player points their character’s gesture at a chosen target; if the gesture wins, the target is “killed” and the attacker gains XP. If the target survives, they can try to flee, attempting to stop the attacker from scoring. Actions resolve in initiative order, which can shift each round.
The game ends when a player accumulates enough XP to meet one of four victory conditions: complete three objectives, kill four enemies, escape from five attacks, or take control of three areas. The open‑draft and set‑collection mechanics add strategic tension, while simultaneous action selection keeps everyone on their toes. The horror vibe is balanced with dark humor, and the presence of iconic horror movie characters adds a nostalgic touch. If you enjoy party games that demand deduction, bluffing, and a dash of terror, Dark City is a choice that will keep the table buzzing.
GALLERY
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Mechanics
Categories
Families
Publisher
Devir, Funbox Editora
Designer
Gustavo Nascimento Barreto
Artist
Debora Carita
How many players can play?
4 to 8 players, making it ideal for larger groups.
How long does a game take?
Between 30 and 70 minutes, depending on player experience and decision speed.
What is the complexity level?
Medium. It requires attention to draft rules and gesture interactions, but is accessible for those who already play party games.
What are the game components?
A deck of monster and guardian cards, XP tokens, goal markers, and a rulebook.
Who is the game recommended for?
Those who enjoy deduction, bluffing, and humor with a horror theme.
Is there a solo mode?
There is no official solo mode, but it can be played in teams or with one player handling multiple cards.