—
rating
Ludopedia
8.0
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
Baseball fan looking for a quick, tactical tabletop experience? Deadball: Year II supercharges the base game with more streamlined rules and tons of excitement!
Highlights
- Masterfully simulates baseball
- More accessible, faster rules
- Substantial extra content
- Great for 2 players
Keep in mind
- Requires the base game
- Expansion, not standalone
- Pure simulation focus
Rules manual not indexed yet
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About the game
What you do in a play session
If you're already a fan of the original Deadball and want to supercharge your tabletop baseball games, Year II is the perfect pick! This expansion is designed to make the game even more accessible and introduce some exciting new elements that will make fans' hearts race. Forget complexity; the goal here is to simplify and add that extra spice.
What's new? Get ready for more detailed rules on devastating injuries that can take players out of the game, lights-out relief pitchers who come in to seal the victory in the blink of an eye, vicious beanballs that can heat up tensions, and even bench-clearing brawls that erupt on the field – all with the thrill that only baseball can deliver.
For those seeking more content, there's the 'Nine Game Pennant' mode, plunging you straight into the climax of a classic pennant race. And for those who love creating their own legends, a ballclub generator will help you assemble a legendary franchise in minutes. It includes 16 fully-fleshed-out fictional teams, featuring over 300 players and more than 75 detailed write-ups. To top it all off, the package also comes with essays by esteemed baseball writers like Will Leitch and John Thorn, the official historian of Major League Baseball. If you think baseball is complicated, Deadball: Year II proves you can have this incredible experience in a much more direct and fun way.
What's new? Get ready for more detailed rules on devastating injuries that can take players out of the game, lights-out relief pitchers who come in to seal the victory in the blink of an eye, vicious beanballs that can heat up tensions, and even bench-clearing brawls that erupt on the field – all with the thrill that only baseball can deliver.
For those seeking more content, there's the 'Nine Game Pennant' mode, plunging you straight into the climax of a classic pennant race. And for those who love creating their own legends, a ballclub generator will help you assemble a legendary franchise in minutes. It includes 16 fully-fleshed-out fictional teams, featuring over 300 players and more than 75 detailed write-ups. To top it all off, the package also comes with essays by esteemed baseball writers like Will Leitch and John Thorn, the official historian of Major League Baseball. If you think baseball is complicated, Deadball: Year II proves you can have this incredible experience in a much more direct and fun way.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Akers Games
Designer
W.M. Akers
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the original Deadball: Baseball With Dice to play this expansion?
Absolutely! Deadball: Year II is an expansion, so it adds content and rules to the base game, but it doesn't function on its own.
Is this a solo game?
The base game is for 1-2 players, and this expansion maintains that focus. You can play solo simulating a team against the AI (or yourself), but the core experience is for two competing players.
What new rules does Year II add?
It introduces more detailed rules for injuries, elite relievers, beanballs, and even brawls. Additionally, it features the 'Nine Game Pennant' mode and a team generator.
Does the game become more complicated with this expansion?
Quite the opposite! The goal of Year II is precisely to make the game even simpler and more straightforward, while maintaining the depth of simulation.
How long does a game session take?
Games are quite quick, typically lasting between 15 and 30 minutes, perfect for those who want a dose of baseball without a long time commitment.
Is it worth it for people who aren't huge baseball fans?
If you enjoy sports simulation games with dice rolling and a good dose of strategy, then yes! The theme is strong, but the mechanics are very engaging.
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