7.5
rating
Ludopedia
6.5
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for mystery lovers and teamwork enthusiasts — a pocket-sized detective game (literally)!
Highlights
- Immersive narrative
- Fun cooperative discussions
- Simple but clever mechanics
Keep in mind
- Limited replayability
- Requires homemade translation
Rules manual not indexed yet
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About the game
What you do in a play session
The silence of the Tudor mansion is shattered by the sound of a carriage. Duke Edward York has just arrived and makes a gruesome discovery: Count Ferdinand Tudor lies dead beside a bush of blood-red roses. What happened here? Accident or foul play? In Decktective: Bloody-Red Roses, you and your friends are cooperative detectives trying to crack this mystery. The game features a 3D crime scene and a deck full of clues — a broken pocket watch, an astrology manual, a winning horse race ticket. Each player holds cards with valuable information (or red herrings). On your turn, you choose: share a clue with the group or discard something that seems irrelevant (but be careful, it might be important!). The catch? You can only reveal certain cards if the discard 'archive' has reached a minimum size. At the end, answer questions about the case — the more you get right, the better your score. Get ready for heated discussions, wild deductions, and that 'aha!' moment when everything clicks.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
REC
3
REC
4
BEST
5
REC
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
DV Games, 999 Games, ABACUSSPIELE, Albi, FoxGames, Hobby World, Mercurio, Super Meeple
Designer
Martino Chiacchiera, Silvano Sorrentino
Artist
Alberto Besi
Community
Data from BoardGameGeek
1,600owners
150wishlist
24want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
1 to 6 detectives can investigate together — great for groups or even solo play!
How long does a game take?
About 60 minutes on average, but may vary depending on how many wild theory breaks you take.
Is it hard to learn?
Not at all! Lightweight (1.16/5 on BGG), perfect for deduction game beginners.
Does it need a GM or app?
Nope! The game is self-contained — just the cards and your group's imagination.
Is there Portuguese content?
Not officially, but the community has created homemade translations available online.
Worth it if I've played other Decktective games?
Each case is unique, but the core mechanics are similar. If you loved the first, you'll enjoy this!
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