7.1
rating
Ludopedia
7.1
rating
BGG
Our Verdict
If you like dice that aren't just for rolling and forgetting, but for customizing and watching your point-scoring machine grow, Dice Realms is for you! It's a fast-paced game with lots of variation each round, making you think about how to optimize your dice.
Highlights
- Customizable and evolving dice
- High replayability with variable setup
- Fast and simultaneous gameplay
- Satisfaction in optimizing dice
Keep in mind
- Luck dependency on dice rolls
- Initial learning curve
- Interaction can be limited
HIGHLY RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
In Dice Realms, we get into the vibe of building and boosting our own medieval realm, but with a touch of Fate's unpredictability. The cool part here is that your realms are represented by special dice, whose faces can be swapped and improved. To make everything even more dynamic, each game starts differently: we draw five tiles from a bag, and they determine which extra die faces will appear, besides the five basic lines (victory points, grain, coins, defense, and upgrades). You start with two identical dice, but you can gain more and, of course, make your starting dice shine! The gameplay is almost entirely simultaneous, which speeds things up. Everyone rolls their dice, and a special player rolls the Fate die, which can mess with or help everyone. If 'Winter' comes up, prepare your wallet: one grain per die or a -2 point penalty for each grain you can't pay. Then, you can re-roll one die for free and use tokens you've already bought for more control. Attacks are resolved in sequence, starting with the Fate die, and each shield on your die saves you from one attack. Successful attacks can cost you grain, the use of a die, or even one of its faces! But relax, you collect points, grain, and coins to buy upgrades, tokens, and even a new die, expanding your territory. The big play is with the upgrades: with them, you transform simple die faces into resource and point-generating machines. You can specialize your dice and turn the game in your favor! The game ends when someone needs a 10 VP, -10 misery, or 10 grain token – meaning, when things get really tight. Whoever gathers the most points wins!
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
1
OK
2
BEST
3
REC
4
REC
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Rio Grande Games
Designer
Thomas Lehmann
Artist
Claus Stephan, Martin Hoffmann
What is the average playtime?
A game of Dice Realms typically lasts between 45 and 60 minutes, depending on the number of players and familiarity with the rules.
How many players can participate?
The game accommodates 1 to 4 players. It plays well at all counts, with the solo mode offering an interesting challenge.
Is the game very complicated to learn?
The complexity is considered moderate (BGG weight 2.37/5). The basic rules are simple, but mastering the dice optimization strategies takes a bit of practice.
What are the main components of the game?
The key components are the dice with swappable faces, the setup tiles that define available faces, and various tokens for resources like grain, coins, and victory points.
Is it a good game for board game beginners?
It can be a good introduction for those looking to move beyond simpler games. The dice-rolling mechanic is familiar, and the dice customization is quite rewarding.
Is there a lot of player interaction?
Interaction is indirect, mainly through attacks and competition for resources and objectives. The game focuses heavily on individual optimization of your dice engine.
Is the game very luck-dependent?
Dice rolling introduces an element of luck, but the mechanics of re-rolling dice, locking results, and using control tokens significantly mitigate randomness, allowing for strategic planning.