Dungeon Mayhem: Monster Madness

Wizards of the Coast · Board game · 2020
2–6 · best 4 10 min Weight 1.2/5
8.4 rating Ludopedia
7.4 rating BGG
Buy · from US$ 15.00
8.4 rating Ludopedia
7.4 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you enjoy a fast, fun brawl with your friends, Dungeon Mayhem: Monster Madness is the perfect choice! Great for D&D fans who want to see monsters shine.

Highlights
  • Fast and dynamic battles
  • Iconic D&D monsters
  • Unique and varied powers
  • Up to 6 players at the table
  • Organizer box for everything
Keep in mind
  • Player elimination can be an issue
  • Moderate language dependency
  • Direct interaction (Take That)
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About the game

What you do in a play session

Hey board game crew! Get ready for the most fun brawl in the D&D universe with Dungeon Mayhem: Monster Madness. Forget the cute heroes; here, the villains are the stars! You'll embody one of six classic Dungeons & Dragons monsters, each with their own deck of cards and an arsenal of unique abilities to crush, disintegrate, or even charm your opponents. Can you imagine a Beholder, a Mind Flayer, or a Gelatinous Cube vying for who's the most 'epic'? Well, pure madness is guaranteed!

This big box isn't just for showing off on your shelf; it's the ultimate home for all your Dungeon Mayhem cards, including those from previous games. But the big deal is that it expands the fun to up to six players, which means more chaos, more 'Take That!' attacks, and more strategic (or not so strategic, lol) eliminations. The goal is simple: be the last monster standing. Manage your hand of cards, use your variable powers at the right time, and show no mercy, because here, friendship comes after the battle!

With moderate language dependency, it's good to have a cheat sheet or translated cards so you don't miss any jokes or effects, but the game's essence is super accessible. It's a fast-paced card game with hand management, player elimination, and unique power mechanics that ensure every game is a new monstrous adventure. Perfect for those looking for a fun, interactive 'filler' or to warm up the group before a longer RPG session. Get ready for the mayhem!

Best player count

BGG community vote

2–6 players
2 REC
3 REC
4 BEST
5 REC
6 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Creatures: Dragons Creatures: Monsters Mechanism: Eliminated Players Continue to Participate (But Cannot Win) Setting: Dungeons & Dragons Versions & Editions: Big Box Versions of Individual Games
Publisher Wizards of the Coast
Designer Jordan Comar, Roscoe Wetlaufer
Artist Cam Kendell

Community

Data from BoardGameGeek

6,700owners
472wishlist
25want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can play Dungeon Mayhem: Monster Madness?
The game is designed for 2 to 6 players, making it great for both duels and larger groups of friends.
What is the average game length?
Games are super quick, lasting between 10 and 15 minutes. Perfect for multiple rounds or as a 'filler' before longer games.
Is it a complex game for beginners?
Not at all! The complexity is quite low (BGG weight of 1.1667). The rules are easy to learn, ideal for those new to board games or looking for something light.
Do I need to own other Dungeon Mayhem games to play Monster Madness?
No, Dungeon Mayhem: Monster Madness is a complete game on its own. It includes six new monsters and allows up to six players, but it can also be combined with other games in the line.
Which monsters are included in this edition?
This edition features six classic D&D monsters, each with their own deck: the Red Dragon, Gelatinous Cube, Mimic, Beholder, Mind Flayer, and the Owlbear.
Does the game have a lot of player interaction?
Yes, interaction is very high! The 'Take That' mechanic allows you to directly attack your opponents, making each turn full of decisions and twists. Get ready for some friendly rivalry!
Is language dependency an issue?
Language dependency is moderate. The cards have text explaining the monsters' abilities. Having a translated sheet or translated cards can help, but the game is quite intuitive after a few rounds.

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