7.1
rating
Ludopedia
6.1
rating
BGG
Our Verdict
FOR GENRE FANS
If you enjoy a quick adventure game with a touch of exploration and combat, where the board changes every time, Dungeoneer might be a great pick! It's a card game that throws you right into the action.
Highlights
- Ever-changing labyrinth
- Unique hero powers
- Direct player interaction
- Fast-paced adventure
Keep in mind
- High language dependency
- Luck of dice and cards
Rules manual not indexed yet
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About the game
What you do in a play session
Prepare to venture into Dungeoneer: Tomb of the Lich Lord, a game where you embody a hero seeking glory and treasure in a labyrinth that changes with every playthrough! The mission is clear: explore corridors, defeat monsters, dodge traps, and be the first to complete your quests. But beware, the game's gods like to test heroes, sometimes sending blessings and other times, banes.
Each player chooses one of four available heroes, each with their own unique combat, movement, and magic abilities. The Dwarf, for example, is a powerhouse in combat but lacks magical prowess. Additionally, each hero has hit points, a limit on the treasure they can carry, and a number of special abilities (Boons) they can use. At the start, everyone receives three secret quests and five adventure cards in hand.
On your turn, you can discard unwanted cards and draw back up to five, play encounter or bane cards against opponents (paying a cost with Peril tokens, which you accumulate by moving), build the dungeon by adding new map tiles, or move your hero. Accumulating Peril makes you an easier target, but it can also be used to pay for cards played against you. Completing quests allows your hero to level up, enhancing their abilities. Treasures and Boons help you, while Banes, Traps, and Encounters hinder you. With each game, the dungeon is built with cards, ensuring no two adventures are the same. It's a card game with a twist of exploration and combat, perfect for those who enjoy a quick and unpredictable adventure.
Each player chooses one of four available heroes, each with their own unique combat, movement, and magic abilities. The Dwarf, for example, is a powerhouse in combat but lacks magical prowess. Additionally, each hero has hit points, a limit on the treasure they can carry, and a number of special abilities (Boons) they can use. At the start, everyone receives three secret quests and five adventure cards in hand.
On your turn, you can discard unwanted cards and draw back up to five, play encounter or bane cards against opponents (paying a cost with Peril tokens, which you accumulate by moving), build the dungeon by adding new map tiles, or move your hero. Accumulating Peril makes you an easier target, but it can also be used to pay for cards played against you. Completing quests allows your hero to level up, enhancing their abilities. Treasures and Boons help you, while Banes, Traps, and Encounters hinder you. With each game, the dungeon is built with cards, ensuring no two adventures are the same. It's a card game with a twist of exploration and combat, perfect for those who enjoy a quick and unpredictable adventure.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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Dungeoneer: TotLL Game 1 - Turn 1 (Rogue)
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Dungeoneer: TotLL (Game 1 - Setup vid 2)
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my solo variant (not official rules)
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Dungeoneer: TotLL (Game 1 - Setup vid 1)
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Dungeoneer: Tomb of the Lich Lord (Unboxing)
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Dungeoneer: TotLL Game 1 - Conclusion
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Dungeoneer: TotLL Game 1 - Turn 6 (Paladin)
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Dungeoneer: TotLL Game 1 - Turn 7 (Rogue)
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Dungeoneer: TotLL Game 1 - Turn 10 (Paladin)
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Dungeoneer: TotLL Game 1 - Turn 11 (Rogue)
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Dungeoneer: TotLL Game 1 - Turn 12 (Paladin)
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Dungeoneer: TotLL Game 1 - Turn 2 (Paladin)
Best player count
BGG community vote
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Atlas Games, Citizen Games, Edge Entertainment, Galakta, Hobby World, Raven Distribution, Truant Spiele, Ubik
Designer
Thomas Denmark
Artist
Ben Van Dyken, Chris Mangum, James Kei, Molly Mendoza Denmark, Morgan Gray, Thomas Denmark
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can participate?
Dungeoneer: Tomb of the Lich Lord is designed for 2 to 4 players.
How long does a game typically last?
A game usually takes around 60 minutes to complete.
Is the game very complicated to learn?
The rules are relatively straightforward, with a medium complexity rating of 2.19/5 on BGG, making it accessible for those with some board game experience.
Do I need to know English to play?
Yes, the game has a high language dependency, with many cards that need to be read and understood. A translation is recommended.
Is the board always the same?
No! The labyrinth is built with cards each game, ensuring that every adventure is unique.
Is it a cooperative or competitive game?
It's competitive. Each hero aims to be the first to complete their quests and prove their worth.
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