8.1
rating
Ludopedia
6.9
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for those who love fantasy wargames and insist on having stunning miniatures on the table.
Highlights
- Absurdly detailed miniatures
- Factions with distinct identities
- Dungeon exploration adds depth
- Epic battles with dragons and elementals
Keep in mind
- Very long play sessions
- Moderate language dependency for cards
Rules manual not indexed yet
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About the game
What you do in a play session
Prepare your army because total war has arrived in the world of Dungeons & Dragons! In Conquest of Nerath, you take command of one of the four great powers fighting for territorial supremacy. On one side, we have the League of Nerath and its human kingdoms fighting for survival; on the other, the undead legions of the Karkoth Empire marching from the north. Meanwhile, in the south, the Iron Circle and its goblin hordes attempt to crush the elves and corsairs of Vailin. It is an epic conquest game where military strategy meets high magic.
The game isn't just about moving troops; it's about managing resources and diverse units. You'll have everything from basic infantry and siege engines to colossal creatures, elementals, and dragons. But the real game-changer lies in the heroes: knights and wizards who lead your troops and can explore dungeons in search of magical artifacts and treasures that provide crucial combat upgrades. Each faction possesses its own unique advantages and event decks, meaning the strategy for winning with the elves is completely different from that used by the undead.
Visually, the game is a spectacle. With hundreds of highly detailed miniatures, the board transforms into a vibrant battlefield. You'll need patience and tactical vision to dominate the snowy forests of Winterbole or the sun-drenched coasts of Vailin. If you love the feeling of commanding legions and watching your empire grow while tearing down enemy walls, this title is for you. The complexity is moderate to high, requiring players to deeply understand the interaction between units and hero management to avoid being swept off the map.
The game isn't just about moving troops; it's about managing resources and diverse units. You'll have everything from basic infantry and siege engines to colossal creatures, elementals, and dragons. But the real game-changer lies in the heroes: knights and wizards who lead your troops and can explore dungeons in search of magical artifacts and treasures that provide crucial combat upgrades. Each faction possesses its own unique advantages and event decks, meaning the strategy for winning with the elves is completely different from that used by the undead.
Visually, the game is a spectacle. With hundreds of highly detailed miniatures, the board transforms into a vibrant battlefield. You'll need patience and tactical vision to dominate the snowy forests of Winterbole or the sun-drenched coasts of Vailin. If you love the feeling of commanding legions and watching your empire grow while tearing down enemy walls, this title is for you. The complexity is moderate to high, requiring players to deeply understand the interaction between units and hero management to avoid being swept off the map.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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Conquest of Nerath How to Play Video
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Conquest of Nerath Unboxing by Grim Tree Games
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Conquest of Nerath House Rules
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Conquest of Nerath Overview by Grim Tree Games
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Conquest of Nerath Strategy Guide
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House Rules II - Quests
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Conquest Of Nerath Stop Motion Setup
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Conquest of Nerath (Wizards of the Coast) Review & How to Play
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D&D Conquest of Nerath - Intro/Gameplay/Review by BnB
Best player count
BGG community vote
2
REC
3
OK
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Hasbro, Wizards of the Coast
Designer
Mons Johnson, Peter Lee, Richard Baker
Artist
Adam Gillespie, Wayne England, William O'Connor
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is the game too complex?
It's considered an 'Expert' level game. With various units and combat rules, it requires a steeper learning curve.
How long does a game last?
Prepare to invest 2 to 4 hours. Since it's a conquest game, battles can drag on.
Are the miniatures actually good?
Yes! They are one of the game's strongest points, featuring hundreds of detailed figures for each kingdom.
Is there a language barrier?
Yes, there is moderate language dependency due to the event and hero cards.
How many players can play?
From 2 to 4 players, though the total war experience shines brightest with a full group.
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